This PR implements an object layer which
combines input erasure sets of XL layers
into a unified namespace.
This object layer extends the existing
erasure coded implementation, it is assumed
in this design that providing > 16 disks is
a static configuration as well i.e if you started
the setup with 32 disks with 4 sets 8 disks per
pack then you would need to provide 4 sets always.
Some design details and restrictions:
- Objects are distributed using consistent ordering
to a unique erasure coded layer.
- Each pack has its own dsync so locks are synchronized
properly at pack (erasure layer).
- Each pack still has a maximum of 16 disks
requirement, you can start with multiple
such sets statically.
- Static sets set of disks and cannot be
changed, there is no elastic expansion allowed.
- Static sets set of disks and cannot be
changed, there is no elastic removal allowed.
- ListObjects() across sets can be noticeably
slower since List happens on all servers,
and is merged at this sets layer.
Fixes#5465Fixes#5464Fixes#5461Fixes#5460Fixes#5459Fixes#5458Fixes#5460Fixes#5488Fixes#5489Fixes#5497Fixes#5496
This PR brings semver capabilities in our RPC layer to
ensure that we can upgrade the servers in rolling fashion
while keeping I/O in progress. This is only a framework change
the functionality remains the same as such and we do not
have any special API changes for now. But in future when
we bring in API changes we will be able to upgrade servers
without a downtime.
Additional change in this PR is to not abort when serverVersions
mismatch in a distributed cluster, instead wait for the quorum
treat the situation as if the server is down. This allows
for administrator to properly upgrade all the servers in the cluster.
Fixes#5393
in-memory caching cannot be cleanly implemented
without the access to GC which Go doesn't naturally
provide. At times we have seen that object caching
is more of an hindrance rather than a boon for
our use cases.
Removing it completely from our implementation
related to #5160 and #5182
This fix removes logrus package dependency and refactors the console
logging as the only logging mechanism by removing file logging support.
It rearranges the log message format and adds stack trace information
whenever trace information is not available in the error structure.
It also adds `--json` flag support for server logging.
When minio server is started with `--json` flag, all log messages are
displayed in json format, with no start-up and informational log
messages.
Fixes#5265#5220#5197
Save http trace to a file instead of displaying it onto the console.
the environment variable MINIO_HTTP_TRACE will be a filepath instead
of a boolean.
This to handle the scenario where both json and http tracing are
turned on. In that case, both http trace and json output are displayed
on the screen making the json not parsable. Loging this trace onto
a file helps us avoid that scenario.
Fixes#5263
This adds configurable data and parity options on a per object
basis. To use variable parity
- Users can set environment variables to cofigure variable
parity
- Then add header x-amz-storage-class to putobject requests
with relevant storage class values
Fixes#4997
This PR allows 'minio update' to not only shows update banner
but also allows for in-place upgrades.
Updates are done safely by validating the downloaded
sha256 of the binary.
Fixes#4781
When MINIO_TRACE_DIR is provided, create a new log file and store all
HTTP requests + responses data, body are excluded to reduce memory
consumption. MINIO_HTTP_TRACE=1 enables logging. Use non mem
consuming http req/resp recorders, the maximum is about 32k per request.
This logs to STDOUT, body logging is disabled for PutObject PutObjectPart
GetObject.
Previously init multipart upload stores metadata of an object which is
used for complete multipart. This patch makes azure gateway to store
metadata information of init multipart object in azure in the name of
'minio.sys.tmp/multipart/v1/<UPLOAD-ID>/meta.json' and uses this
information on complete multipart.
The default timeout of 30secs is not enough for high latency
environments, change these values to use 15 minutes instead.
With 30secs I/O timeouts seem to be quite common, this leads
to pretty much most SDKs and clients reconnect. This in-turn
causes significant performance problems. On a low latency
interconnect this can be quite challenging to transfer large
amounts of data. Setting this value to 15minutes covers
pretty much all known cases.
This PR was tested with `wondershaper <NIC> 20000 20000` by
limiting the network bandwidth to 20Mbit/sec. Default timeout
caused a significant amount of I/O timeouts, leading to
constant retires from the client. This seems to be more common
with tools like rclone, restic which have high concurrency set
by default. Once the value was fixed to 15minutes i/o timeouts
stopped and client could steadily upload data to the server
even while saturating the network.
Fixes#4670
* Refactor HTTP server to address bugs
* Remove unnecessary goroutine to start multiple TCP listeners.
* HTTP server waits for shutdown to maximum of Server.ShutdownTimeout
than per serverShutdownPoll.
* Handles new connection errors properly.
* Handles read and write timeout properly.
* Handles error on start of HTTP server properly by exiting minio
process.
Fixes#4494#4476 & fixed review comments
Sending envVars along with access and secret
exposes the entire minio server's sensitive
information. This will be an unexpected
situation for all users.
If at all we need to look for things like if
credentials are set through env, we should
only have access to only this information
not the entire set of system envs.
Network: total bytes of incoming and outgoing server's data
by taking advantage of our ConnMux Read/Write wrapping
HTTP: total number of different http verbs passed in http
requests and different status codes passed in http responses.
This is counted in a new http handler.
Avoid passing size = -1 to PutObject API by requiring content-length
header in POST request (as AWS S3 does) and in Upload web handler.
Post handler is modified to completely store multipart file to know
its size before sending it to PutObject().
Creds don't require secretKeyHash to be calculated
everytime, cache it instead and re-use.
This is an optimization for bcrypt.
Relevant results from the benchmark done locally, negative
value means improvement in this scenario.
```
benchmark old ns/op new ns/op delta
BenchmarkAuthenticateNode-4 160590992 80125647 -50.11%
BenchmarkAuthenticateWeb-4 160556692 80432144 -49.90%
benchmark old allocs new allocs delta
BenchmarkAuthenticateNode-4 87 75 -13.79%
BenchmarkAuthenticateWeb-4 87 75 -13.79%
benchmark old bytes new bytes delta
BenchmarkAuthenticateNode-4 15222 9785 -35.72%
BenchmarkAuthenticateWeb-4 15222 9785 -35.72%
```
An external test that runs cmd.Main() has a difficulty to set cmd arguments
and MINIO_{ACCESS,SECRET}_KEY values, this commit changes a little the current
behavior in a way that helps external tests.
* Implement heal format REST API handler
* Implement admin peer rpc handler to re-initialize storage
* Implement HealFormat API in pkg/madmin
* Update pkg/madmin API.md to incl. HealFormat
* Added unit tests for ReInitDisks rpc handler and HealFormatHandler
This is a consolidation effort, avoiding usage
of naked strings in codebase. Whenever possible
use constants which can be repurposed elsewhere.
This also fixes `goconst ./...` reported issues.
`principalId` i.e user identity is kept as AccessKey in
accordance with S3 spec.
Additionally responseElements{} are added starting with
`x-amz-request-id` is a hexadecimal of the event time itself in nanosecs.
`x-minio-origin-server` - points to the server generating the event.
Fixes#3556
This patch uses a technique where in a retryable storage
before object layer initialization has a higher delay
and waits for longer period upto 4 times with time unit
of seconds.
And uses another set of configuration after the disks
have been formatted, i.e use a lower retry backoff rate
and retrying only once per 5 millisecond.
Network IO error count is reduced to a lower value i.e 256
before we reject the disk completely. This is done so that
combination of retry logic and total error count roughly
come to around 2.5secs which is when we basically take the
disk offline completely.
NOTE: This patch doesn't fix the issue of what if the disk
is completely dead and comes back again after the initialization.
Such a mutating state requires a change in our startup sequence
which will be done subsequently. This is an interim fix to alleviate
users from these issues.