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@ -38,28 +38,34 @@ type SystemLockState struct { |
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type VolumeLockInfo struct { |
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Bucket string `json:"bucket"` |
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Object string `json:"object"` |
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// All locks blocked + running for given <volume,path> pair.
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LocksOnObject int64 `json:"locksOnObject"` |
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LocksOnObject int64 `json:"-"` |
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// Count of operations which has successfully acquired the lock
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// but hasn't unlocked yet( operation in progress).
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LocksAcquiredOnObject int64 `json:"locksAcquiredOnObject"` |
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LocksAcquiredOnObject int64 `json:"-"` |
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// Count of operations which are blocked waiting for the lock
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// to be released.
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TotalBlockedLocks int64 `json:"locksBlockedOnObject"` |
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TotalBlockedLocks int64 `json:"-"` |
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// Count of all read locks
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TotalReadLocks int64 `json:"readLocks"` |
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// Count of all write locks
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TotalWriteLocks int64 `json:"writeLocks"` |
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// State information containing state of the locks for all operations
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// on given <volume,path> pair.
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LockDetailsOnObject []OpsLockState `json:"lockDetailsOnObject"` |
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LockDetailsOnObject []OpsLockState `json:"lockOwners"` |
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} |
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// OpsLockState - structure to fill in state information of the lock.
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// structure to fill in status information for each operation with given operation ID.
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type OpsLockState struct { |
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OperationID string `json:"opsID"` // String containing operation ID.
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LockSource string `json:"lockSource"` // Operation type (GetObject, PutObject...)
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LockType lockType `json:"lockType"` // Lock type (RLock, WLock)
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OperationID string `json:"id"` // String containing operation ID.
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LockSource string `json:"source"` // Operation type (GetObject, PutObject...)
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LockType lockType `json:"type"` // Lock type (RLock, WLock)
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Status statusType `json:"status"` // Status can be Running/Ready/Blocked.
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Since time.Time `json:"statusSince"` // Time when the lock was initially held.
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Duration time.Duration `json:"statusDuration"` // Duration since the lock was held.
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Since time.Time `json:"since"` // Time when the lock was initially held.
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Duration time.Duration `json:"duration"` // Duration since the lock was held.
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} |
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// Read entire state of the locks in the system and return.
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@ -75,6 +81,8 @@ func getSystemLockState() (SystemLockState, error) { |
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TotalBlockedLocks: globalNSMutex.counters.blocked, |
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} |
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var totalReadLocks, totalWriteLocks int64 |
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for param, debugLock := range globalNSMutex.debugLockMap { |
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volLockInfo := VolumeLockInfo{} |
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volLockInfo.Bucket = param.volume |
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@ -91,7 +99,16 @@ func getSystemLockState() (SystemLockState, error) { |
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Since: lockInfo.since, |
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Duration: timeNow.Sub(lockInfo.since), |
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}) |
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switch lockInfo.lType { |
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case debugRLockStr: |
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totalReadLocks++ |
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case debugWLockStr: |
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totalWriteLocks++ |
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} |
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} |
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volLockInfo.TotalReadLocks = totalReadLocks |
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volLockInfo.TotalWriteLocks = totalWriteLocks |
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lockState.LocksInfoPerObject = append(lockState.LocksInfoPerObject, volLockInfo) |
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} |
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return lockState, nil |
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