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@ -183,7 +183,7 @@ func (dm *DRWMutex) lockBlocking(ctx context.Context, id, source string, isReadL |
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// return false anyways for both situations.
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// return false anyways for both situations.
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// make sure to unlock any successful locks, since caller has timedout or canceled the request.
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// make sure to unlock any successful locks, since caller has timedout or canceled the request.
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releaseAll(dm.clnt, quorum, owner, &locks, isReadLock, restClnts, dm.Names...) |
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releaseAll(dm.clnt, tolerance, owner, &locks, isReadLock, restClnts, dm.Names...) |
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return false |
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return false |
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default: |
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default: |
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@ -294,7 +294,7 @@ func lock(ctx context.Context, ds *Dsync, locks *[]string, id, source string, is |
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done = true |
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done = true |
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// Increment the number of grants received from the buffered channel.
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// Increment the number of grants received from the buffered channel.
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i++ |
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i++ |
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releaseAll(ds, quorum, owner, locks, isReadLock, restClnts, lockNames...) |
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releaseAll(ds, tolerance, owner, locks, isReadLock, restClnts, lockNames...) |
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} |
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} |
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} |
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} |
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case <-timeout: |
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case <-timeout: |
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@ -303,7 +303,7 @@ func lock(ctx context.Context, ds *Dsync, locks *[]string, id, source string, is |
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// number of locks to check whether we have quorum or not
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// number of locks to check whether we have quorum or not
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if !checkQuorumLocked(locks, quorum) { |
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if !checkQuorumLocked(locks, quorum) { |
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log("Quorum not met after timeout\n") |
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log("Quorum not met after timeout\n") |
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releaseAll(ds, quorum, owner, locks, isReadLock, restClnts, lockNames...) |
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releaseAll(ds, tolerance, owner, locks, isReadLock, restClnts, lockNames...) |
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} else { |
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} else { |
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log("Quorum met after timeout\n") |
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log("Quorum met after timeout\n") |
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} |
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} |
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@ -339,15 +339,31 @@ func lock(ctx context.Context, ds *Dsync, locks *[]string, id, source string, is |
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return quorumLocked |
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return quorumLocked |
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} |
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} |
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// checkQuorumUnlocked determines whether we have unlocked the required quorum of underlying locks or not
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// checkFailedUnlocks determines whether we have sufficiently unlocked all
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func checkQuorumUnlocked(locks *[]string, quorum int) bool { |
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// resources to ensure no deadlocks for future callers
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count := 0 |
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func checkFailedUnlocks(locks []string, tolerance int) bool { |
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for _, uid := range *locks { |
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unlocksFailed := 0 |
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if uid == "" { |
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for lockID := range locks { |
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count++ |
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if isLocked(locks[lockID]) { |
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} |
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unlocksFailed++ |
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} |
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} |
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return count >= quorum |
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} |
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// Unlock failures are higher than tolerance limit
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// for this instance of unlocker, we should let the
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// caller know that lock is not successfully released
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// yet.
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if len(locks)-tolerance == tolerance { |
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// Incase of split brain scenarios where
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// tolerance is exactly half of the len(*locks)
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// then we need to make sure we have unlocked
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// upto tolerance+1 - especially for RUnlock
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// to ensure that we don't end up with active
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// read locks on the resource after unlocking
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// only half of the lockers.
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return unlocksFailed >= tolerance |
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} |
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return unlocksFailed > tolerance |
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} |
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} |
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// checkQuorumLocked determines whether we have locked the required quorum of underlying locks or not
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// checkQuorumLocked determines whether we have locked the required quorum of underlying locks or not
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@ -363,7 +379,7 @@ func checkQuorumLocked(locks *[]string, quorum int) bool { |
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} |
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} |
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// releaseAll releases all locks that are marked as locked
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// releaseAll releases all locks that are marked as locked
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func releaseAll(ds *Dsync, quorum int, owner string, locks *[]string, isReadLock bool, restClnts []NetLocker, lockNames ...string) bool { |
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func releaseAll(ds *Dsync, tolerance int, owner string, locks *[]string, isReadLock bool, restClnts []NetLocker, lockNames ...string) bool { |
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var wg sync.WaitGroup |
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var wg sync.WaitGroup |
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for lockID := range restClnts { |
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for lockID := range restClnts { |
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wg.Add(1) |
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wg.Add(1) |
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@ -377,7 +393,12 @@ func releaseAll(ds *Dsync, quorum int, owner string, locks *[]string, isReadLock |
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}(lockID) |
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}(lockID) |
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} |
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} |
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wg.Wait() |
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wg.Wait() |
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return checkQuorumUnlocked(locks, quorum) |
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// Return true if releaseAll was successful, otherwise we return 'false'
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// to indicate we haven't sufficiently unlocked lockers to avoid deadlocks.
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//
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// Caller may use this as an indication to call again.
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return !checkFailedUnlocks(*locks, tolerance) |
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} |
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} |
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// Unlock unlocks the write lock.
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// Unlock unlocks the write lock.
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@ -412,20 +433,9 @@ func (dm *DRWMutex) Unlock() { |
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// Tolerance is not set, defaults to half of the locker clients.
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// Tolerance is not set, defaults to half of the locker clients.
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tolerance := len(restClnts) / 2 |
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tolerance := len(restClnts) / 2 |
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// Quorum is effectively = total clients subtracted with tolerance limit
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quorum := len(restClnts) - tolerance |
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// In situations for write locks, as a special case
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// to avoid split brains we make sure to acquire
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// quorum + 1 when tolerance is exactly half of the
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// total locker clients.
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if quorum == tolerance { |
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quorum++ |
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} |
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isReadLock := false |
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isReadLock := false |
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r := rand.New(rand.NewSource(time.Now().UnixNano())) |
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r := rand.New(rand.NewSource(time.Now().UnixNano())) |
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for !releaseAll(dm.clnt, quorum, owner, &locks, isReadLock, restClnts, dm.Names...) { |
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for !releaseAll(dm.clnt, tolerance, owner, &locks, isReadLock, restClnts, dm.Names...) { |
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time.Sleep(time.Duration(r.Float64() * float64(lockRetryInterval))) |
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time.Sleep(time.Duration(r.Float64() * float64(lockRetryInterval))) |
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} |
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} |
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} |
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} |
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@ -454,12 +464,9 @@ func (dm *DRWMutex) RUnlock() { |
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// Tolerance is not set, defaults to half of the locker clients.
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// Tolerance is not set, defaults to half of the locker clients.
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tolerance := len(restClnts) / 2 |
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tolerance := len(restClnts) / 2 |
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// Quorum is effectively = total clients subtracted with tolerance limit
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quorum := len(restClnts) - tolerance |
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isReadLock := true |
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isReadLock := true |
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r := rand.New(rand.NewSource(time.Now().UnixNano())) |
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r := rand.New(rand.NewSource(time.Now().UnixNano())) |
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for !releaseAll(dm.clnt, quorum, owner, &locks, isReadLock, restClnts, dm.Names...) { |
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for !releaseAll(dm.clnt, tolerance, owner, &locks, isReadLock, restClnts, dm.Names...) { |
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time.Sleep(time.Duration(r.Float64() * float64(lockRetryInterval))) |
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time.Sleep(time.Duration(r.Float64() * float64(lockRetryInterval))) |
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} |
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} |
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} |
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} |
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