golint: fix redundant code logic (#7842)

Signed-off-by: Lei Liu <liul.stone@gmail.com>
master
iliul 5 years ago committed by Nitish Tiwari
parent 183ec094c4
commit d3f9f8be88
  1. 5
      cmd/erasure.go
  2. 5
      pkg/event/target/queuestore_test.go

@ -77,10 +77,7 @@ func (e *Erasure) DecodeDataBlocks(data [][]byte) error {
if !needsReconstruction { if !needsReconstruction {
return nil return nil
} }
if err := e.encoder.ReconstructData(data); err != nil { return e.encoder.ReconstructData(data)
return err
}
return nil
} }
// DecodeDataAndParityBlocks decodes the given erasure-coded data and verifies it. // DecodeDataAndParityBlocks decodes the given erasure-coded data and verifies it.

@ -43,10 +43,7 @@ func setUpStore(directory string, limit uint16) (Store, error) {
// Tear down store // Tear down store
func tearDownStore() error { func tearDownStore() error {
if err := os.RemoveAll(queueDir); err != nil { return os.RemoveAll(queueDir)
return err
}
return nil
} }
// TestQueueStorePut - tests for store.Put // TestQueueStorePut - tests for store.Put

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