@ -225,8 +225,6 @@ func getLongLivedLocks(interval time.Duration) map[Endpoint][]nameLockRequesterI
return nlripMap
return nlripMap
}
}
var lockMaintenanceTimeout = newDynamicTimeout ( 60 * time . Second , time . Second )
// lockMaintenance loops over locks that have been active for some time and checks back
// lockMaintenance loops over locks that have been active for some time and checks back
// with the original server whether it is still alive or not
// with the original server whether it is still alive or not
//
//
@ -235,28 +233,19 @@ var lockMaintenanceTimeout = newDynamicTimeout(60*time.Second, time.Second)
// - some network error (and server is up normally)
// - some network error (and server is up normally)
//
//
// We will ignore the error, and we will retry later to get a resolve on this lock
// We will ignore the error, and we will retry later to get a resolve on this lock
func lockMaintenance ( ctx context . Context , interval time . Duration , objAPI ObjectLayer ) error {
func lockMaintenance ( ctx context . Context , interval time . Duration ) error {
// Lock to avoid concurrent lock maintenance loops
maintenanceLock := objAPI . NewNSLock ( ctx , "system" , "lock-maintenance-ops" )
if err := maintenanceLock . GetLock ( lockMaintenanceTimeout ) ; err != nil {
return err
}
defer maintenanceLock . Unlock ( )
// Validate if long lived locks are indeed clean.
// Validate if long lived locks are indeed clean.
// Get list of long lived locks to check for staleness.
// Get list of long lived locks to check for staleness.
for lendpoint , nlrips := range getLongLivedLocks ( interval ) {
for lendpoint , nlrips := range getLongLivedLocks ( interval ) {
nlripsMap := make ( map [ string ] int , len ( nlrips ) )
for _ , nlrip := range nlrips {
for _ , nlrip := range nlrips {
// Locks are only held on first zone, make sure that
// Locks are only held on first zone, make sure that
// we only look for ownership of locks from endpoints
// we only look for ownership of locks from endpoints
// on first zone.
// on first zone.
for _ , endpoint := range globalEndpoints [ 0 ] . Endpoints {
for _ , endpoint := range globalEndpoints [ 0 ] . Endpoints {
if endpoint . String ( ) == lendpoint . String ( ) {
continue
}
c := newLockAPI ( endpoint )
c := newLockAPI ( endpoint )
if ! c . IsOnline ( ) {
if ! c . IsOnline ( ) {
nlripsMap [ nlrip . name ] ++
continue
continue
}
}
@ -266,25 +255,37 @@ func lockMaintenance(ctx context.Context, interval time.Duration, objAPI ObjectL
UID : nlrip . lri . UID ,
UID : nlrip . lri . UID ,
Resources : [ ] string { nlrip . name } ,
Resources : [ ] string { nlrip . name } ,
} )
} )
if err != nil {
if err != nil {
nlripsMap [ nlrip . name ] ++
c . Close ( )
c . Close ( )
continue
continue
}
}
// For successful response, verify if lock was indeed active or stale.
if ! expired {
if expired {
nlripsMap [ nlrip . name ] ++
// The lock is no longer active at server that originated
// the lock, attempt to remove the lock.
globalLockServers [ lendpoint ] . mutex . Lock ( )
// Purge the stale entry if it exists.
globalLockServers [ lendpoint ] . removeEntryIfExists ( nlrip )
globalLockServers [ lendpoint ] . mutex . Unlock ( )
}
}
// Close the connection regardless of the call response.
// Close the connection regardless of the call response.
c . Close ( )
c . Close ( )
}
}
// Read locks we assume quorum for be N/2 success
quorum := globalXLSetDriveCount / 2
if nlrip . lri . Writer {
// For write locks we need N/2+1 success
quorum = globalXLSetDriveCount / 2 + 1
}
// less than the quorum, we have locks expired.
if nlripsMap [ nlrip . name ] < quorum {
// The lock is no longer active at server that originated
// the lock, attempt to remove the lock.
globalLockServers [ lendpoint ] . mutex . Lock ( )
// Purge the stale entry if it exists.
globalLockServers [ lendpoint ] . removeEntryIfExists ( nlrip )
globalLockServers [ lendpoint ] . mutex . Unlock ( )
}
}
}
}
}
@ -293,12 +294,13 @@ func lockMaintenance(ctx context.Context, interval time.Duration, objAPI ObjectL
// Start lock maintenance from all lock servers.
// Start lock maintenance from all lock servers.
func startLockMaintenance ( ) {
func startLockMaintenance ( ) {
var objAPI ObjectLayer
var ctx = context . Background ( )
var ctx = context . Background ( )
// Wait until the object API is ready
// Wait until the object API is ready
// no need to start the lock maintenance
// if ObjectAPI is not initialized.
for {
for {
objAPI = newObjectLayerWithoutSafeModeFn ( )
objAPI : = newObjectLayerWithoutSafeModeFn ( )
if objAPI == nil {
if objAPI == nil {
time . Sleep ( time . Second )
time . Sleep ( time . Second )
continue
continue
@ -322,7 +324,7 @@ func startLockMaintenance() {
// "synchronous checks" between servers
// "synchronous checks" between servers
duration := time . Duration ( r . Float64 ( ) * float64 ( lockMaintenanceInterval ) )
duration := time . Duration ( r . Float64 ( ) * float64 ( lockMaintenanceInterval ) )
time . Sleep ( duration )
time . Sleep ( duration )
if err := lockMaintenance ( ctx , lockValidityCheckInterval , objAPI ) ; err != nil {
if err := lockMaintenance ( ctx , lockValidityCheckInterval ) ; err != nil {
// Sleep right after an error.
// Sleep right after an error.
duration := time . Duration ( r . Float64 ( ) * float64 ( lockMaintenanceInterval ) )
duration := time . Duration ( r . Float64 ( ) * float64 ( lockMaintenanceInterval ) )
time . Sleep ( duration )
time . Sleep ( duration )