Update the PS3 target README with some installation tips, and the PS3 image Makefile to create openwrt-ps3-vmlinux.elf.

Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>

SVN-Revision: 11509
master
Yuji Mano 16 years ago
parent 0d40a2f95b
commit d2abb8a833
  1. 59
      target/linux/ps3/README
  2. 1
      target/linux/ps3/image/Makefile

@ -1,32 +1,43 @@
OpenWRT on Sony PS3 Game Console OpenWRT on the Sony PS3 Game Console
To install the built image, you'll need to copy bin/otheros.bld to a The OpenWRT build will create both a 1st stage PS3-Linux image
USB device, MMC card or CD image. The image will need to be placed suitable for programming into the PS3 flash memory, and a 2nd
on your media, at the path: stage PS3-Linux image suitable for loading via bootloaders or
the kexec utility.
/ps3/otheros/otheros.bld The 2nd stage image is convenient for testing new builds. It can
be loaded from disk, USB device, or the network by an existing
Other OS bootloader. After the 2nd stage image is tested and
found to be good, the 1st stage image can then be programmed into
flash memory. It is recommended to use this method during
development to avoid corrupting the flash memory contents, which
requires a reboot to the Game OS to repair.
Then insert the media into the ps3, and navigate to 'Install Other OS' Known good Other OS bootloader images and installation information
in the PS3's menu. can be found here:
Depending on your monitor, you may need to alter the kernel command http://www.kernel.org/pub/linux/kernel/people/geoff/cell/
line options. The default is to autodetect, which should work on most
monitors. However, if you get a blank screen on boot, or you'd like to
use a different resolution, you can specify a different video mode.
To do this, 'make kernel_menuconfig' and go to 'Kernel Options' -> The 2nd stage image file is bin/openwrt-ps3-vmlinux.elf. It can
'Initial kernel command string', and add a video= parameter - for be loaded with an entry in the bootloader config file. It has
example "video=720p". You can also specify a vide mode explicitly, no initrd file.
for example "video=9" for 1080i at 50Hz. Possible mode ids are:
Video mode ID: The 1st stage image is named bin/otheros.bld. It can be programmed
0:auto mode into flash memory either from Linux or the Game OS. From Linux,
YUV 60Hz 1:480i 2:480p 3:720p 4:1080i 5:1080p use the command:
YUV 50Hz 6:576i 7:576p 8:720p 9:1080i 10:1080p
RGB 60Hz 33:480i 34:480p 35:720p 36:1080i 37:1080p
RGB 50Hz 38:576i 39:576p 40:720p 41:1080i 42:1080p
VESA 11:WXGA 12:SXGA 13:WUXGA
full screen mode: <video mode ID> + 128 ps3-flash-util -w otheros.bld
dither ON mode : <video mode ID> + 2048
From the Game OS, use the menu item 'Install Other OS'.
Tips on how to recover your PS3-Linux system when it hangs up or no
longer boots can be found here:
http://www.kernel.org/pub/linux/kernel/people/geoff/cell/ps3-howto/ps3-boot-recovery-howto.txt
To alter the kernel command line options, run 'make kernel_menuconfig'
and go to 'Kernel Options' -> 'Initial kernel command string'.
The default video behavior is to autodetect the monitor capabilities,
which should work for most monitors. More info on video modes can be
found in the man page of the ps3-video-mode utility.

@ -13,6 +13,7 @@ endef
define Image/BuildKernel define Image/BuildKernel
cp $(KDIR)/image $(BIN_DIR)/otheros.bld cp $(KDIR)/image $(BIN_DIR)/otheros.bld
cp $(KDIR)/vmlinux.elf $(BIN_DIR)/openwrt-$(BOARD)-vmlinux.elf
endef endef
$(eval $(call BuildImage)) $(eval $(call BuildImage))

Loading…
Cancel
Save