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178 lines
5.3 KiB
178 lines
5.3 KiB
// NodeList.forEach
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if (window.NodeList && !NodeList.prototype.forEach) {
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NodeList.prototype.forEach = function (callback, thisArg) {
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thisArg = thisArg || window;
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for (let i = 0; i < this.length; i++) {
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callback.call(thisArg, this[i], i, this);
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}
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};
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}
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// Shuffle
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document.querySelectorAll('ul.shuffle').forEach(listElt => {
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for (let i = listElt.children.length; i >= 0; i--) {
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listElt.appendChild(listElt.children[Math.random() * i | 0]);
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}
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});
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// From https://github.com/snaptortoise/konami-js
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var Konami$1 = function (callback) {
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var konami = {
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addEvent: function (obj, type, fn, ref_obj) {
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if (obj.addEventListener) obj.addEventListener(type, fn, false);else if (obj.attachEvent) {
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// IE
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obj["e" + type + fn] = fn;
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obj[type + fn] = function () {
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obj["e" + type + fn](window.event, ref_obj);
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};
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obj.attachEvent("on" + type, obj[type + fn]);
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}
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},
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removeEvent: function (obj, eventName, eventCallback) {
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if (obj.removeEventListener) {
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obj.removeEventListener(eventName, eventCallback);
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} else if (obj.attachEvent) {
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obj.detachEvent(eventName);
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}
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},
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input: "",
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pattern: "38384040373937396665",
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keydownHandler: function (e, ref_obj) {
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if (ref_obj) {
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konami = ref_obj;
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} // IE
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konami.input += e ? e.keyCode : event.keyCode;
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if (konami.input.length > konami.pattern.length) {
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konami.input = konami.input.substr(konami.input.length - konami.pattern.length);
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}
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if (konami.input === konami.pattern) {
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konami.code(konami._currentLink);
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konami.input = '';
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e.preventDefault();
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return false;
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}
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},
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load: function (link) {
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this._currentLink = link;
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this.addEvent(document, "keydown", this.keydownHandler, this);
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this.iphone.load(link);
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},
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unload: function () {
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this.removeEvent(document, 'keydown', this.keydownHandler);
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this.iphone.unload();
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},
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code: function (link) {
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window.location = link;
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},
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iphone: {
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start_x: 0,
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start_y: 0,
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stop_x: 0,
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stop_y: 0,
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tap: false,
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capture: false,
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orig_keys: "",
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keys: ["UP", "UP", "DOWN", "DOWN", "LEFT", "RIGHT", "LEFT", "RIGHT", "TAP", "TAP"],
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input: [],
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code: function (link) {
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konami.code(link);
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},
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touchmoveHandler: function (e) {
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if (e.touches.length === 1 && konami.iphone.capture === true) {
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var touch = e.touches[0];
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konami.iphone.stop_x = touch.pageX;
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konami.iphone.stop_y = touch.pageY;
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konami.iphone.tap = false;
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konami.iphone.capture = false;
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konami.iphone.check_direction();
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}
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},
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touchendHandler: function () {
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konami.iphone.input.push(konami.iphone.check_direction());
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if (konami.iphone.input.length > konami.iphone.keys.length) konami.iphone.input.shift();
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if (konami.iphone.input.length === konami.iphone.keys.length) {
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var match = true;
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for (var i = 0; i < konami.iphone.keys.length; i++) {
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if (konami.iphone.input[i] !== konami.iphone.keys[i]) {
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match = false;
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}
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}
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if (match) {
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konami.iphone.code(konami._currentLink);
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}
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}
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},
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touchstartHandler: function (e) {
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konami.iphone.start_x = e.changedTouches[0].pageX;
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konami.iphone.start_y = e.changedTouches[0].pageY;
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konami.iphone.tap = true;
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konami.iphone.capture = true;
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},
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load: function (link) {
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this.orig_keys = this.keys;
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konami.addEvent(document, "touchmove", this.touchmoveHandler);
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konami.addEvent(document, "touchend", this.touchendHandler, false);
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konami.addEvent(document, "touchstart", this.touchstartHandler);
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},
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unload: function () {
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konami.removeEvent(document, 'touchmove', this.touchmoveHandler);
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konami.removeEvent(document, 'touchend', this.touchendHandler);
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konami.removeEvent(document, 'touchstart', this.touchstartHandler);
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},
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check_direction: function () {
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x_magnitude = Math.abs(this.start_x - this.stop_x);
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y_magnitude = Math.abs(this.start_y - this.stop_y);
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x = this.start_x - this.stop_x < 0 ? "RIGHT" : "LEFT";
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y = this.start_y - this.stop_y < 0 ? "DOWN" : "UP";
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result = x_magnitude > y_magnitude ? x : y;
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result = this.tap === true ? "TAP" : result;
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return result;
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}
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}
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};
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typeof callback === "string" && konami.load(callback);
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if (typeof callback === "function") {
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konami.code = callback;
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konami.load();
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}
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return konami;
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};
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if (typeof module !== 'undefined' && typeof module.exports !== 'undefined') {
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module.exports = Konami$1;
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} else {
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if (typeof define === 'function' && define.amd) {
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define([], function () {
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return Konami$1;
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});
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} else {
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window.Konami = Konami$1;
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}
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}
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new Konami(function () {
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const elt = document.querySelector('.jumbo');
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if (elt) {
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elt.style.backgroundImage = 'url(/images/wtf/serious.jpg)';
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}
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});
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setTimeout(function () {
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const jumboOverlay = document.querySelector('#jumbo-overlay');
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if (jumboOverlay) {
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jumboOverlay.classList.add('show');
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}
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}, 500);
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