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minio/erasure-readfile.go

348 lines
11 KiB

/*
* Minio Cloud Storage, (C) 2016 Minio, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package main
import (
"bytes"
"encoding/hex"
"errors"
"io"
"sync"
"github.com/klauspost/reedsolomon"
)
// isSuccessDecodeBlocks - do we have all the blocks to be
// successfully decoded?. Input encoded blocks ordered matrix.
func isSuccessDecodeBlocks(enBlocks [][]byte, dataBlocks int) bool {
// Count number of data and parity blocks that were read.
var successDataBlocksCount = 0
var successParityBlocksCount = 0
for index := range enBlocks {
if enBlocks[index] == nil {
continue
}
// block index lesser than data blocks, update data block count.
if index < dataBlocks {
successDataBlocksCount++
continue
} // else { // update parity block count.
successParityBlocksCount++
}
// Returns true if we have atleast dataBlocks + 1 parity.
return successDataBlocksCount == dataBlocks || successDataBlocksCount+successParityBlocksCount >= dataBlocks+1
}
// isSuccessDataBlocks - do we have all the data blocks?
// Input encoded blocks ordered matrix.
func isSuccessDataBlocks(enBlocks [][]byte, dataBlocks int) bool {
// Count number of data blocks that were read.
var successDataBlocksCount = 0
for index := range enBlocks[:dataBlocks] {
if enBlocks[index] == nil {
continue
}
// block index lesser than data blocks, update data block count.
if index < dataBlocks {
successDataBlocksCount++
}
}
// Returns true if we have atleast the dataBlocks.
return successDataBlocksCount >= dataBlocks
}
// Return readable disks slice from which we can read parallelly.
func getReadDisks(orderedDisks []StorageAPI, index int, dataBlocks int) (readDisks []StorageAPI, nextIndex int, err error) {
readDisks = make([]StorageAPI, len(orderedDisks))
dataDisks := 0
parityDisks := 0
// Count already read data and parity chunks.
for i := 0; i < index; i++ {
if orderedDisks[i] == nil {
continue
}
if i < dataBlocks {
dataDisks++
} else {
parityDisks++
}
}
// Sanity checks - we should never have this situation.
if dataDisks == dataBlocks {
return nil, 0, errUnexpected
}
if dataDisks+parityDisks >= dataBlocks+1 {
return nil, 0, errUnexpected
}
// Find the disks from which next set of parallel reads should happen.
for i := index; i < len(orderedDisks); i++ {
if orderedDisks[i] == nil {
continue
}
if i < dataBlocks {
dataDisks++
} else {
parityDisks++
}
readDisks[i] = orderedDisks[i]
if dataDisks == dataBlocks {
return readDisks, i + 1, nil
}
if dataDisks+parityDisks == dataBlocks+1 {
return readDisks, i + 1, nil
}
}
return nil, 0, errXLReadQuorum
}
// parallelRead - reads chunks in parallel from the disks specified in []readDisks.
func parallelRead(volume, path string, readDisks []StorageAPI, orderedDisks []StorageAPI, enBlocks [][]byte, blockOffset int64, curChunkSize int64, bitRotVerify func(diskIndex int) bool) {
// WaitGroup to synchronise the read go-routines.
wg := &sync.WaitGroup{}
// Read disks in parallel.
for index := range readDisks {
if readDisks[index] == nil {
continue
}
wg.Add(1)
// Reads chunk from readDisk[index] in routine.
go func(index int) {
defer wg.Done()
// Verify bit rot for the file on this disk.
if !bitRotVerify(index) {
// So that we don't read from this disk for the next block.
orderedDisks[index] = nil
return
}
// Chunk writer.
chunkWriter := bytes.NewBuffer(make([]byte, 0, curChunkSize))
// CopyN - copies until current chunk size.
err := copyN(chunkWriter, readDisks[index], volume, path, blockOffset, curChunkSize)
if err != nil {
// So that we don't read from this disk for the next block.
orderedDisks[index] = nil
return
}
// Copy the read blocks.
enBlocks[index] = chunkWriter.Bytes()
// Successfully read.
}(index)
}
// Waiting for first routines to finish.
wg.Wait()
}
// erasureReadFile - read bytes from erasure coded files and writes to given writer.
// Erasure coded files are read block by block as per given erasureInfo and data chunks
// are decoded into a data block. Data block is trimmed for given offset and length,
// then written to given writer. This function also supports bit-rot detection by
// verifying checksum of individual block's checksum.
func erasureReadFile(writer io.Writer, disks []StorageAPI, volume string, path string, offset int64, length int64, totalLength int64, blockSize int64, dataBlocks int, parityBlocks int, checkSums []string) (int64, error) {
// Offset and length cannot be negative.
if offset < 0 || length < 0 {
return 0, errUnexpected
}
// bitRotVerify verifies if the file on a particular disk doesn't have bitrot
// by verifying the hash of the contents of the file.
bitRotVerify := func() func(diskIndex int) bool {
verified := make([]bool, len(disks))
// Return closure so that we have reference to []verified and
// not recalculate the hash on it every time the function is
// called for the same disk.
return func(diskIndex int) bool {
if verified[diskIndex] {
// Already validated.
return true
}
// Is this a valid block?
isValid := isValidBlock(disks[diskIndex], volume, path, checkSums[diskIndex])
verified[diskIndex] = isValid
return isValid
}
}()
// Total bytes written to writer
bytesWritten := int64(0)
// chunkSize is roughly BlockSize/DataBlocks.
// chunkSize is calculated such that chunkSize*DataBlocks accommodates BlockSize bytes.
// So chunkSize*DataBlocks can be slightly larger than BlockSize if BlockSize is not divisible by
// DataBlocks. The extra space will have 0-padding.
chunkSize := getEncodedBlockLen(blockSize, dataBlocks)
// Get start and end block, also bytes to be skipped based on the input offset.
startBlock, endBlock, bytesToSkip := getBlockInfo(offset, totalLength, blockSize)
// For each block, read chunk from each disk. If we are able to read all the data disks then we don't
// need to read parity disks. If one of the data disk is missing we need to read DataBlocks+1 number
// of disks. Once read, we Reconstruct() missing data if needed and write it to the given writer.
for block := startBlock; bytesWritten < length; block++ {
// Each element of enBlocks holds curChunkSize'd amount of data read from its corresponding disk.
enBlocks := make([][]byte, len(disks))
// enBlocks data can have 0-padding hence we need to figure the exact number
// of bytes we want to read from enBlocks.
blockSize := blockSize
// curChunkSize is chunkSize until end block.
curChunkSize := chunkSize
// We have endBlock, verify if we need to have padding.
if block == endBlock && (totalLength%blockSize != 0) {
// If this is the last block and size of the block is < BlockSize.
curChunkSize = getEncodedBlockLen(totalLength%blockSize, dataBlocks)
// For the last block, the block size can be less than BlockSize.
blockSize = totalLength % blockSize
}
// Block offset.
// NOTE: That for the offset calculation we have to use chunkSize and
// not curChunkSize. If we use curChunkSize for offset calculation
// then it can result in wrong offset for the last block.
blockOffset := block * chunkSize
// nextIndex - index from which next set of parallel reads
// should happen.
nextIndex := 0
for {
// readDisks - disks from which we need to read in parallel.
var readDisks []StorageAPI
var err error
// get readable disks slice from which we can read parallelly.
readDisks, nextIndex, err = getReadDisks(disks, nextIndex, dataBlocks)
if err != nil {
return bytesWritten, err
}
// Issue a parallel read across the disks specified in readDisks.
parallelRead(volume, path, readDisks, disks, enBlocks, blockOffset, curChunkSize, bitRotVerify)
if isSuccessDecodeBlocks(enBlocks, dataBlocks) {
// If enough blocks are available to do rs.Reconstruct()
break
}
if nextIndex == len(disks) {
// No more disks to read from.
return bytesWritten, errXLReadQuorum
}
// We do not have enough enough data blocks to reconstruct the data
// hence continue the for-loop till we have enough data blocks.
}
// If we have all the data blocks no need to decode, continue to write.
if !isSuccessDataBlocks(enBlocks, dataBlocks) {
// Reconstruct the missing data blocks.
if err := decodeData(enBlocks, dataBlocks, parityBlocks); err != nil {
return bytesWritten, err
}
}
var outSize, outOffset int64
// Total data to be read.
outSize = blockSize
// If this is start block, skip unwanted bytes.
if block == startBlock {
outOffset = bytesToSkip
outSize -= bytesToSkip
}
if length-bytesWritten < outSize {
// We should not send more data than what was requested.
outSize = length - bytesWritten
}
// Write data blocks.
n, err := writeDataBlocks(writer, enBlocks, dataBlocks, outOffset, outSize)
if err != nil {
return bytesWritten, err
}
// Update total bytes written.
bytesWritten += n
}
// Success.
return bytesWritten, nil
}
// PartObjectChecksum - returns the checksum for the part name from the checksum slice.
func (e erasureInfo) PartObjectChecksum(partName string) checkSumInfo {
for _, checksum := range e.Checksum {
if checksum.Name == partName {
return checksum
}
}
return checkSumInfo{}
}
// isValidBlock - calculates the checksum hash for the block and
// validates if its correct returns true for valid cases, false otherwise.
func isValidBlock(disk StorageAPI, volume, path string, checksum string) (ok bool) {
// Disk is not available, not a valid block.
if disk == nil {
return false
}
// Read everything for a given block and calculate hash.
hashWriter := newHash("blake2b")
hashBytes, err := hashSum(disk, volume, path, hashWriter)
if err != nil {
errorIf(err, "Unable to calculate checksum %s/%s", volume, path)
return false
}
return hex.EncodeToString(hashBytes) == checksum
}
// decodeData - decode encoded blocks.
func decodeData(enBlocks [][]byte, dataBlocks, parityBlocks int) error {
// Initialized reedsolomon.
rs, err := reedsolomon.New(dataBlocks, parityBlocks)
if err != nil {
return err
}
// Reconstruct encoded blocks.
err = rs.Reconstruct(enBlocks)
if err != nil {
return err
}
// Verify reconstructed blocks (parity).
ok, err := rs.Verify(enBlocks)
if err != nil {
return err
}
if !ok {
// Blocks cannot be reconstructed, corrupted data.
err = errors.New("Verification failed after reconstruction, data likely corrupted.")
return err
}
// Success.
return nil
}