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minio/rpc-client.go

93 lines
2.6 KiB

/*
* Minio Cloud Storage, (C) 2016 Minio, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package main
import (
"net/rpc"
"sync"
)
// RPCClient is a wrapper type for rpc.Client which provides reconnect on first failure.
type RPCClient struct {
sync.Mutex
rpc *rpc.Client
node string
rpcPath string
}
// newClient constructs a RPCClient object with node and rpcPath initialized.
// It _doesn't_ connect to the remote endpoint. See Call method to see when the
// connect happens.
func newClient(node, rpcPath string) *RPCClient {
return &RPCClient{
node: node,
rpcPath: rpcPath,
}
}
// Close closes the underlying socket file descriptor.
func (rpcClient *RPCClient) Close() error {
rpcClient.Lock()
defer rpcClient.Unlock()
// If rpc client has not connected yet there is nothing to close.
if rpcClient.rpc == nil {
return nil
}
// Reset rpcClient.rpc to allow for subsequent calls to use a new
// (socket) connection.
clnt := rpcClient.rpc
rpcClient.rpc = nil
return clnt.Close()
}
// Call makes a RPC call to the remote endpoint using the default codec, namely encoding/gob.
func (rpcClient *RPCClient) Call(serviceMethod string, args interface{}, reply interface{}) error {
rpcClient.Lock()
defer rpcClient.Unlock()
// If the rpc.Client is nil, we attempt to (re)connect with the remote endpoint.
if rpcClient.rpc == nil {
clnt, err := rpc.DialHTTPPath("tcp", rpcClient.node, rpcClient.rpcPath)
if err != nil {
return err
}
rpcClient.rpc = clnt
}
// If the RPC fails due to a network-related error, then we reset
// rpc.Client for a subsequent reconnect.
err := rpcClient.rpc.Call(serviceMethod, args, reply)
if IsRPCError(err) {
rpcClient.rpc = nil
}
return err
}
// IsRPCError returns true if the error value is due to a network related
// failure, false otherwise.
func IsRPCError(err error) bool {
if err == nil {
return false
}
// The following are net/rpc specific errors that indicate that
// the connection may have been reset. Reset rpcClient.rpc to nil
// to trigger a reconnect in future.
if err == rpc.ErrShutdown {
return true
}
return false
}