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196 lines
6.0 KiB
196 lines
6.0 KiB
/*
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* Minio Cloud Storage, (C) 2016, 2017, 2018, 2019 Minio, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package cmd
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import (
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"context"
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"math/rand"
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"path"
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"time"
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"github.com/gorilla/mux"
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"github.com/minio/dsync"
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"github.com/minio/minio/cmd/logger"
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xrpc "github.com/minio/minio/cmd/rpc"
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xnet "github.com/minio/minio/pkg/net"
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)
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const (
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// Lock rpc server endpoint.
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lockServiceSubPath = "/lock"
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// Lock rpc service name.
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lockServiceName = "Dsync"
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// Lock maintenance interval.
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lockMaintenanceInterval = 1 * time.Minute
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// Lock validity check interval.
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lockValidityCheckInterval = 2 * time.Minute
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)
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var lockServicePath = path.Join(minioReservedBucketPath, lockServiceSubPath)
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// LockArgs represents arguments for any authenticated lock RPC call.
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type LockArgs struct {
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AuthArgs
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LockArgs dsync.LockArgs
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}
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// lockRPCReceiver is type for RPC handlers
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type lockRPCReceiver struct {
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ll localLocker
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}
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// Lock - rpc handler for (single) write lock operation.
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func (l *lockRPCReceiver) Lock(args *LockArgs, reply *bool) (err error) {
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*reply, err = l.ll.Lock(args.LockArgs)
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return err
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}
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// Unlock - rpc handler for (single) write unlock operation.
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func (l *lockRPCReceiver) Unlock(args *LockArgs, reply *bool) (err error) {
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*reply, err = l.ll.Unlock(args.LockArgs)
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return err
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}
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// RLock - rpc handler for read lock operation.
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func (l *lockRPCReceiver) RLock(args *LockArgs, reply *bool) (err error) {
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*reply, err = l.ll.RLock(args.LockArgs)
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return err
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}
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// RUnlock - rpc handler for read unlock operation.
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func (l *lockRPCReceiver) RUnlock(args *LockArgs, reply *bool) (err error) {
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*reply, err = l.ll.RUnlock(args.LockArgs)
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return err
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}
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// ForceUnlock - rpc handler for force unlock operation.
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func (l *lockRPCReceiver) ForceUnlock(args *LockArgs, reply *bool) (err error) {
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*reply, err = l.ll.ForceUnlock(args.LockArgs)
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return err
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}
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// Expired - rpc handler for expired lock status.
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func (l *lockRPCReceiver) Expired(args *LockArgs, reply *bool) error {
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l.ll.mutex.Lock()
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defer l.ll.mutex.Unlock()
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// Lock found, proceed to verify if belongs to given uid.
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if lri, ok := l.ll.lockMap[args.LockArgs.Resource]; ok {
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// Check whether uid is still active
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for _, entry := range lri {
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if entry.UID == args.LockArgs.UID {
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*reply = false // When uid found, lock is still active so return not expired.
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return nil // When uid found *reply is set to true.
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}
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}
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}
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// When we get here lock is no longer active due to either args.LockArgs.Resource
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// being absent from map or uid not found for given args.LockArgs.Resource
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*reply = true
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return nil
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}
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// lockMaintenance loops over locks that have been active for some time and checks back
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// with the original server whether it is still alive or not
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//
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// Following logic inside ignores the errors generated for Dsync.Active operation.
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// - server at client down
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// - some network error (and server is up normally)
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//
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// We will ignore the error, and we will retry later to get a resolve on this lock
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func (l *lockRPCReceiver) lockMaintenance(interval time.Duration) {
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l.ll.mutex.Lock()
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// Get list of long lived locks to check for staleness.
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nlripLongLived := getLongLivedLocks(l.ll.lockMap, interval)
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l.ll.mutex.Unlock()
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// Validate if long lived locks are indeed clean.
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for _, nlrip := range nlripLongLived {
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// Initialize client based on the long live locks.
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host, err := xnet.ParseHost(nlrip.lri.Node)
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if err != nil {
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logger.LogIf(context.Background(), err)
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continue
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}
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c, err := NewLockRPCClient(host)
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if err != nil {
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logger.LogIf(context.Background(), err)
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continue
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}
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// Call back to original server verify whether the lock is still active (based on name & uid)
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expired, _ := c.Expired(dsync.LockArgs{
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UID: nlrip.lri.UID,
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Resource: nlrip.name,
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})
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// Close the connection regardless of the call response.
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c.Close()
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// For successful response, verify if lock is indeed active or stale.
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if expired {
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// The lock is no longer active at server that originated the lock
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// So remove the lock from the map.
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l.ll.mutex.Lock()
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l.ll.removeEntryIfExists(nlrip) // Purge the stale entry if it exists.
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l.ll.mutex.Unlock()
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}
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}
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}
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// Start lock maintenance from all lock servers.
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func startLockMaintenance(lkSrv *lockRPCReceiver) {
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// Initialize a new ticker with a minute between each ticks.
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ticker := time.NewTicker(lockMaintenanceInterval)
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// Stop the timer upon service closure and cleanup the go-routine.
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defer ticker.Stop()
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// Start with random sleep time, so as to avoid "synchronous checks" between servers
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time.Sleep(time.Duration(rand.Float64() * float64(lockMaintenanceInterval)))
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for {
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// Verifies every minute for locks held more than 2minutes.
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select {
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case <-GlobalServiceDoneCh:
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return
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case <-ticker.C:
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lkSrv.lockMaintenance(lockValidityCheckInterval)
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}
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}
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}
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// NewLockRPCServer - returns new lock RPC server.
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func NewLockRPCServer() (*xrpc.Server, error) {
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rpcServer := xrpc.NewServer()
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if err := rpcServer.RegisterName(lockServiceName, globalLockServer); err != nil {
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return nil, err
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}
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return rpcServer, nil
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}
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// Register distributed NS lock handlers.
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func registerDistNSLockRouter(router *mux.Router) {
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rpcServer, err := NewLockRPCServer()
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logger.FatalIf(err, "Unable to initialize Lock RPC Server")
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// Start lock maintenance from all lock servers.
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go startLockMaintenance(globalLockServer)
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subrouter := router.PathPrefix(minioReservedBucketPath).Subrouter()
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subrouter.Path(lockServiceSubPath).HandlerFunc(httpTraceHdrs(rpcServer.ServeHTTP))
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}
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