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minio/cmd/fs-v1-multipart-common.go

142 lines
5.4 KiB

/*
* Minio Cloud Storage, (C) 2016, 2017 Minio, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package cmd
import (
"fmt"
"io"
"runtime"
"time"
pathutil "path"
"github.com/minio/minio/pkg/lock"
)
// Returns if the prefix is a multipart upload.
func (fs fsObjects) isMultipartUpload(bucket, prefix string) bool {
uploadsIDPath := pathJoin(fs.fsPath, bucket, prefix, uploadsJSONFile)
_, err := fsStatFile(uploadsIDPath)
if err != nil {
if err == errFileNotFound {
return false
}
errorIf(err, "Unable to access uploads.json "+uploadsIDPath)
return false
}
return true
}
// Delete uploads.json file wrapper handling a tricky case on windows.
func (fs fsObjects) deleteUploadsJSON(bucket, object, uploadID string) error {
timeID := fmt.Sprintf("%X", time.Now().UTC().UnixNano())
tmpPath := pathJoin(fs.fsPath, minioMetaTmpBucket, fs.fsUUID, uploadID+"+"+timeID)
multipartBucketPath := pathJoin(fs.fsPath, minioMetaMultipartBucket)
uploadPath := pathJoin(multipartBucketPath, bucket, object)
uploadsMetaPath := pathJoin(uploadPath, uploadsJSONFile)
// Special case for windows please read through.
if runtime.GOOS == globalWindowsOSName {
// Ordinarily windows does not permit deletion or renaming of files still
// in use, but if all open handles to that file were opened with FILE_SHARE_DELETE
// then it can permit renames and deletions of open files.
//
// There are however some gotchas with this, and it is worth listing them here.
// Firstly, Windows never allows you to really delete an open file, rather it is
// flagged as delete pending and its entry in its directory remains visible
// (though no new file handles may be opened to it) and when the very last
// open handle to the file in the system is closed, only then is it truly
// deleted. Well, actually only sort of truly deleted, because Windows only
// appears to remove the file entry from the directory, but in fact that
// entry is merely hidden and actually still exists and attempting to create
// a file with the same name will return an access denied error. How long it
// silently exists for depends on a range of factors, but put it this way:
// if your code loops creating and deleting the same file name as you might
// when operating a lock file, you're going to see lots of random spurious
// access denied errors and truly dismal lock file performance compared to POSIX.
//
// We work-around these un-POSIX file semantics by taking a dual step to
// deleting files. Firstly, it renames the file to tmp location into multipartTmpBucket
// We always open files with FILE_SHARE_DELETE permission enabled, with that
// flag Windows permits renaming and deletion, and because the name was changed
// to a very random name somewhere not in its origin directory before deletion,
// you don't see those unexpected random errors when creating files with the
// same name as a recently deleted file as you do anywhere else on Windows.
// Because the file is probably not in its original containing directory any more,
// deletions of that directory will not fail with “directory not empty” as they
// otherwise normally would either.
fsRenameFile(uploadsMetaPath, tmpPath)
// Proceed to deleting the directory.
if err := fsDeleteFile(multipartBucketPath, uploadPath); err != nil {
return err
}
// Finally delete the renamed file.
return fsDeleteFile(pathutil.Dir(tmpPath), tmpPath)
}
return fsDeleteFile(multipartBucketPath, uploadsMetaPath)
}
// Removes the uploadID, called either by CompleteMultipart of AbortMultipart. If the resuling uploads
// slice is empty then we remove/purge the file.
func (fs fsObjects) removeUploadID(bucket, object, uploadID string, rwlk *lock.LockedFile) error {
uploadIDs := uploadsV1{}
_, err := uploadIDs.ReadFrom(io.NewSectionReader(rwlk, 0, rwlk.Size()))
if err != nil {
return err
}
// Removes upload id from the uploads list.
uploadIDs.RemoveUploadID(uploadID)
// Check this is the last entry.
if uploadIDs.IsEmpty() {
// No more uploads left, so we delete `uploads.json` file.
return fs.deleteUploadsJSON(bucket, object, uploadID)
} // else not empty
// Write update `uploads.json`.
_, err = uploadIDs.WriteTo(rwlk)
return err
}
// Adds a new uploadID if no previous `uploads.json` is
// found we initialize a new one.
func (fs fsObjects) addUploadID(bucket, object, uploadID string, initiated time.Time, rwlk *lock.LockedFile) error {
uploadIDs := uploadsV1{}
_, err := uploadIDs.ReadFrom(io.NewSectionReader(rwlk, 0, rwlk.Size()))
// For all unexpected errors, we return.
if err != nil && errorCause(err) != io.EOF {
return err
}
// If we couldn't read anything, we assume a default
// (empty) upload info.
if errorCause(err) == io.EOF {
uploadIDs = newUploadsV1("fs")
}
// Adds new upload id to the list.
uploadIDs.AddUploadID(uploadID, initiated)
// Write update `uploads.json`.
_, err = uploadIDs.WriteTo(rwlk)
return err
}