package featureflags import ( "sync" ) var features = make(map[string]bool) var lock = &sync.RWMutex{} // Get feature will return true if the feature is enabled, otherwise false func Get(feature string) bool { lock.RLock() defer lock.RUnlock() res := features[feature] return res } // Enable a feature func Enable(feature string) { lock.Lock() defer lock.Unlock() features[feature] = true } // Disable a feature func Disable(feature string) { lock.Lock() defer lock.Unlock() features[feature] = false }