// Copyright 2016 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // This code is imported from "golang.org/x/tools/internal/fastwalk", // only fastwalk.go is imported since we already implement readDir() // with some little tweaks. package cmd import ( "errors" "os" "path/filepath" "strings" "sync" ) var errSkipFile = errors.New("fastwalk: skip this file") // Walk is a faster implementation of filepath.Walk. // // filepath.Walk's design necessarily calls os.Lstat on each file, // even if the caller needs less info. // Many tools need only the type of each file. // On some platforms, this information is provided directly by the readdir // system call, avoiding the need to stat each file individually. // fastwalk_unix.go contains a fork of the syscall routines. // // See golang.org/issue/16399 // // Walk walks the file tree rooted at root, calling walkFn for // each file or directory in the tree, including root. // // If fastWalk returns filepath.SkipDir, the directory is skipped. // // Unlike filepath.Walk: // * file stat calls must be done by the user. // The only provided metadata is the file type, which does not include // any permission bits. // * multiple goroutines stat the filesystem concurrently. The provided // walkFn must be safe for concurrent use. // * fastWalk can follow symlinks if walkFn returns the TraverseLink // sentinel error. It is the walkFn's responsibility to prevent // fastWalk from going into symlink cycles. func fastWalk(root string, nworkers int, doneCh <-chan struct{}, walkFn func(path string, typ os.FileMode) error) error { // Make sure to wait for all workers to finish, otherwise // walkFn could still be called after returning. This Wait call // runs after close(e.donec) below. var wg sync.WaitGroup defer wg.Wait() w := &walker{ fn: walkFn, enqueuec: make(chan walkItem, nworkers), // buffered for performance workc: make(chan walkItem, nworkers), // buffered for performance donec: make(chan struct{}), // buffered for correctness & not leaking goroutines: resc: make(chan error, nworkers), } defer close(w.donec) for i := 0; i < nworkers; i++ { wg.Add(1) go w.doWork(&wg) } todo := []walkItem{{dir: root}} out := 0 for { workc := w.workc var workItem walkItem if len(todo) == 0 { workc = nil } else { workItem = todo[len(todo)-1] } select { case <-doneCh: return nil case workc <- workItem: todo = todo[:len(todo)-1] out++ case it := <-w.enqueuec: todo = append(todo, it) case err := <-w.resc: out-- if err != nil { return err } if out == 0 && len(todo) == 0 { // It's safe to quit here, as long as the buffered // enqueue channel isn't also readable, which might // happen if the worker sends both another unit of // work and its result before the other select was // scheduled and both w.resc and w.enqueuec were // readable. select { case it := <-w.enqueuec: todo = append(todo, it) default: return nil } } } } } // doWork reads directories as instructed (via workc) and runs the // user's callback function. func (w *walker) doWork(wg *sync.WaitGroup) { defer wg.Done() for { select { case <-w.donec: return case it := <-w.workc: select { case <-w.donec: return case w.resc <- w.walk(it.dir, !it.callbackDone): } } } } type walker struct { fn func(path string, typ os.FileMode) error donec chan struct{} // closed on fastWalk's return workc chan walkItem // to workers enqueuec chan walkItem // from workers resc chan error // from workers } type walkItem struct { dir string callbackDone bool // callback already called; don't do it again } func (w *walker) enqueue(it walkItem) { select { case w.enqueuec <- it: case <-w.donec: } } var stringsBuilderPool = sync.Pool{ New: func() interface{} { return &strings.Builder{} }, } func (w *walker) onDirEnt(dirName, baseName string, typ os.FileMode) error { builder := stringsBuilderPool.Get().(*strings.Builder) defer func() { builder.Reset() stringsBuilderPool.Put(builder) }() builder.WriteString(dirName) if !strings.HasSuffix(dirName, SlashSeparator) { builder.WriteString(SlashSeparator) } builder.WriteString(baseName) if typ == os.ModeDir { w.enqueue(walkItem{dir: builder.String()}) return nil } err := w.fn(builder.String(), typ) if err == filepath.SkipDir || err == errSkipFile { return nil } return err } func readDirFn(dirName string, fn func(dirName, entName string, typ os.FileMode) error) error { fis, err := readDir(dirName) if err != nil { return err } for _, fi := range fis { var mode os.FileMode if strings.HasSuffix(fi, SlashSeparator) { mode |= os.ModeDir } if err = fn(dirName, fi, mode); err != nil { return err } } return nil } func (w *walker) walk(root string, runUserCallback bool) error { if runUserCallback { err := w.fn(root, os.ModeDir) if err == filepath.SkipDir || err == errSkipFile { return nil } if err != nil { return err } } return readDirFn(root, w.onDirEnt) }