/* * Mini Object Storage, (C) 2014 Minio, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ // +build linux // amd64 package erasure // #cgo CPPFLAGS: -Iisal/include // #cgo LDFLAGS: isal/isa-l.so // #include // #include // #include // // #include "cpufeatures.h" import "C" import ( "errors" "unsafe" ) const ( VANDERMONDE = iota CAUCHY = iota ) const ( DEFAULT_K = 10 DEFAULT_M = 3 ) type EncoderParams struct { k, m, w, n, technique int // cauchy or vandermonde matrix (RS) } type Encoder struct { p *EncoderParams k, m, w C.int encode_matrix, encode_tbls, decode_matrix, decode_tbls *C.uchar } // Parameter validation func ValidateParams(k, m, w, technique int) (*EncoderParams, error) { if k < 1 { return nil, errors.New("k cannot be zero") } if m < 1 { return nil, errors.New("m cannot be zero") } if k+m > 255 { return nil, errors.New("(k + m) cannot be bigger than Galois field GF(2^8) - 1") } if 1< 5. // -- Intel C.gf_gen_rs_matrix(encode_matrix, n, k) } else if ep.technique == CAUCHY { C.gf_gen_cauchy1_matrix(encode_matrix, n, k) } C.ec_init_tables(k, m, encode_matrix, encode_tbls) return &Encoder{ p: ep, k: k, m: m, w: w, encode_matrix: encode_matrix, encode_tbls: encode_tbls, decode_matrix: nil, decode_tbls: nil, } } func (e *Encoder) CalcChunkSize(block_len int) int { var alignment int = e.p.k * e.p.w var padding = block_len % alignment var padded_len int if padding > 0 { padded_len = block_len + (alignment - padding) } else { padded_len = block_len } return padded_len / e.p.k } func (e *Encoder) Encode(block []byte) ([][]byte, int) { var block_len = len(block) chunk_size := e.CalcChunkSize(block_len) padded_len := chunk_size * e.p.k if (padded_len - block_len) > 0 { s := make([]byte, (padded_len - block_len)) // Expand with new padded blocks to the byte array block = append(block, s...) } coded_len := chunk_size * e.p.m c := make([]byte, coded_len) block = append(block, c...) // Allocate chunks chunks := make([][]byte, e.p.n) pointers := make([]*byte, e.p.n) var i int // Add data blocks to chunks for i = 0; i < e.p.k; i++ { chunks[i] = block[i*chunk_size : (i+1)*chunk_size] pointers[i] = &chunks[i][0] } for i = e.p.k; i < e.p.n; i++ { chunks[i] = make([]byte, chunk_size) pointers[i] = &chunks[i][0] } data := (**C.uchar)(unsafe.Pointer(&pointers[:e.p.k][0])) coding := (**C.uchar)(unsafe.Pointer(&pointers[e.p.k:][0])) C.ec_encode_data(C.int(chunk_size), e.k, e.m, e.encode_tbls, data, coding) return chunks, block_len } func GetEncoder(ep EncoderParams) *Encoder { return DefaultCache.GetC(ep) } func Encode(data []byte, ep EncoderParams) (chunks [][]byte, length int) { return GetEncoder(ep).Encode(data) }