/* * MinIO Cloud Storage, (C) 2019 MinIO, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package target import ( "errors" "fmt" "net" "os" "strings" "syscall" "time" "github.com/minio/minio/pkg/event" ) const retryInterval = 3 * time.Second // errNotConnected - indicates that the target connection is not active. var errNotConnected = errors.New("not connected to target server/service") // errLimitExceeded error is sent when the maximum limit is reached. var errLimitExceeded = errors.New("the maximum store limit reached") // Store - To persist the events. type Store interface { Put(event event.Event) error Get(key string) (event.Event, error) List() []string Del(key string) error Open() error } // replayEvents - Reads the events from the store and replays. func replayEvents(store Store, doneCh <-chan struct{}) <-chan string { var names []string eventKeyCh := make(chan string) go func() { retryTimer := time.NewTimer(retryInterval) defer retryTimer.Stop() defer close(eventKeyCh) for { names = store.List() for _, name := range names { select { case eventKeyCh <- strings.TrimSuffix(name, eventExt): // Get next key. case <-doneCh: return } } if len(names) < 2 { retryTimer.Reset(retryInterval) select { case <-retryTimer.C: case <-doneCh: return } } } }() return eventKeyCh } // isConnResetErr - Checks for connection reset errors. func isConnResetErr(err error) bool { if opErr, ok := err.(*net.OpError); ok { if syscallErr, ok := opErr.Err.(*os.SyscallError); ok { if syscallErr.Err == syscall.ECONNRESET { return true } } } return false } // sendEvents - Reads events from the store and re-plays. func sendEvents(target event.Target, eventKeyCh <-chan string, doneCh <-chan struct{}) { retryTimer := time.NewTimer(retryInterval) defer retryTimer.Stop() send := func(eventKey string) bool { for { err := target.Send(eventKey) if err == nil { break } if err != errNotConnected && !isConnResetErr(err) { panic(fmt.Errorf("target.Send() failed with '%v'", err)) } retryTimer.Reset(retryInterval) select { case <-retryTimer.C: case <-doneCh: return false } } return true } for { select { case eventKey, ok := <-eventKeyCh: if !ok { // closed channel. return } if !send(eventKey) { return } case <-doneCh: return } } }