This commit fixes the issue introduced in #6023
The clicks on folder names direct the users inside the folders; while
the clicks on file names don't download the files, and will open file
previews on a separate modal in the future. Additionally, when a file
has been selected using the checkbox, it can now be downloaded without
being inside a zip file.
Fixes#6026
This commit has been done according to @abperiasamy's feedback as we
are going to reserve the click on file icon to open the preview modal
in the future.
Also, when the user now selects a single file, the file itself is
downloaded instead of a .zip file containing the file.
Fixes#6019
* format js files using prettier
Used the following command to format the files
prettier --write "browser/app/js/**/*.js"
* fix failing unit tests in browser
- upgraded react from v16.2.0
- upgraded react-router to v4.2.0 and re-writen the routes
- using prettier to format the code
- added jest to unit test components/reducers/selectors
This provides a skeleton to start of with. Only basic unit test
cases are added, remaining needs to be added.
In terms of functionality, it provides login, listing and searching
buckets. Remaining functionalities will be added in upcoming patches.
Current implementation didn't honor quorum properly and didn't
handle the errors generated properly. This patch addresses that
and also moves common code `cleanupMultipartUploads` into xl
specific private function.
Fixes#3665
`principalId` i.e user identity is kept as AccessKey in
accordance with S3 spec.
Additionally responseElements{} are added starting with
`x-amz-request-id` is a hexadecimal of the event time itself in nanosecs.
`x-minio-origin-server` - points to the server generating the event.
Fixes#3556
This commit makes code cleaner and reduces the repetitions in the code
base. Specifically, it reduces the clutter in setObjectHeaders. It also
merges encodeSuccessResponse and encodeErrorResponse together because
they served no purpose differently. Finally, it adds a simple test for
generateRequestID.
Golang 1.6 is default version for the build now.
Additionally set 'GODEBUG=cgocheck=0' for now, until
we fix the erasure coding package.
Readmore here https://tip.golang.org/doc/go1.6#cgo
- over the course of a project history every maintainer needs to update
its dependency packages, the problem essentially with godep is manipulating
GOPATH - this manipulation leads to static objects created at different locations
which end up conflicting with the overall functionality of golang.
This also leads to broken builds. There is no easier way out of this other than
asking developers to do 'godep restore' all the time. Which perhaps as a practice
doesn't sound like a clean solution. On the other hand 'godep restore' has its own
set of problems.
- govendor is a right tool but a stop gap tool until we wait for golangs official
1.5 version which fixes this vendoring issue once and for all.
- govendor provides consistency in terms of how import paths should be handled unlike
manipulation GOPATH.
This has advantages
- no more compiled objects being referenced in GOPATH and build time GOPATH
manging which leads to conflicts.
- proper import paths referencing the exact package a project is dependent on.
govendor is simple and provides the minimal necessary tooling to achieve this.
For now this is the right solution.
- All test files have been renamed to their respective <package>_test name,
this is done in accordance with
- https://github.com/golang/go/wiki/CodeReviewComments#import-dot
imports are largely used in testing, but to avoid namespace collision
and circular dependencies
- Never use _* in package names other than "_test" change fragment_v1 to expose
fragment just like 'gopkg.in/check.v1'