- Adds an interface to update in-memory bucket metadata state called
BucketMetaState - this interface has functions to:
- update bucket notification configuration,
- bucket listener configuration,
- bucket policy configuration, and
- send bucket event
- This interface is implemented by `localBMS` a type for manipulating
local node in-memory bucket metadata, and by `remoteBMS` a type for
manipulating remote node in-memory bucket metadata.
- The remote node interface, makes an RPC call, but the local node
interface does not - it updates in-memory bucket state directly.
- Rename mkPeersFromEndpoints to makeS3Peers and refactored it.
- Use arrayslice instead of map in s3Peers struct
- `s3Peers.SendUpdate` now receives an arrayslice of peer indexes to
send the request to, with a special nil value slice indicating that
all peers should be sent the update.
- `s3Peers.SendUpdate` now returns an arrayslice of errors, representing
errors from peers when sending an update. The array positions
correspond to peer array s3Peers.peers
Improve globalS3Peers:
- Make isDistXL a global `globalIsDistXL` and remove from s3Peers
- Make globalS3Peers an array of (address, bucket-meta-state) pairs.
- Fix code and tests.
For command line arguments we are currently following
- <node-1>:/path ... <node-n>:/path
This patch changes this to
- http://<node-1>/path ... http://<node-n>/path
In FS or single-node XL mode, there is no need to save listener
configuration to persistent storage. As there is only one server, if it
is restarted, any connected listenBucketAPI clients were disconnected
and will have to reconnect - so there is nothing to actually store.
This incidentally solves #3052 by avoiding the problem.
Don't close socket while re-initializing notify-listeners, as the rpc
client object is shared between notify-listeners and peer clients.
Also, improves SendRPC() readability by using GetPeerClient().
Fixes a serialisation bug - encoding/gob does not directly support
serializing `map[string]interface{}`, so we serialise to JSON and send a
byte array in the RPC call, and deserialize and update on the receiver.
* Implements a Peer RPC router that sends info to all Minio servers in the cluster.
* Bucket notifications are propagated to all nodes via this RPC router.
* Bucket listener configuration is persisted to separate object layer
file (`listener.json`) and peer RPCs are used to communicate changes
throughout the cluster.
* When events are generated, RPC calls to send them to other servers
where bucket listeners may be connected is implemented.
* Some bucket notification tests are now disabled as they cannot work in
the new design.
* Minor fix in `funcFromPC` to use `path.Join`