specific errors, `application` errors or `all` by default.
console logging on server by default lists all logs -
enhance admin console API to accept `type` as query parameter to
subscribe to application/minio logs.
This refactor brings a change which allows
targets to be added in a cleaner way and also
audit is now moved out.
This PR also simplifies logger dependency for auditing
This PR brings an additional logger implementation
called AuditLog which logs to http targets
The intention is to use AuditLog to log all incoming
requests, this is used as a mechanism by external log
collection entities for processing Minio requests.
- Add console target logging, enabled by default.
- Add http target logging, which supports an endpoint
with basic authentication (username/password are passed
in the endpoint url itself)
- HTTP target logging is asynchronous and some logs can be
dropped if channel buffer (10000) is full
This patch brings in the removal of debug logging altogether, instead
we bring in the functionality of being able to trace the errors properly
pointing back to the origination of the problem.
To enable tracing you need to enable "MINIO_TRACE" set to "1" or "true"
environment variable which would print back traces whenever there is an
error which is unhandled or at the handler layer.
By default this tracing is turned off and only user level logging is
provided.
- over the course of a project history every maintainer needs to update
its dependency packages, the problem essentially with godep is manipulating
GOPATH - this manipulation leads to static objects created at different locations
which end up conflicting with the overall functionality of golang.
This also leads to broken builds. There is no easier way out of this other than
asking developers to do 'godep restore' all the time. Which perhaps as a practice
doesn't sound like a clean solution. On the other hand 'godep restore' has its own
set of problems.
- govendor is a right tool but a stop gap tool until we wait for golangs official
1.5 version which fixes this vendoring issue once and for all.
- govendor provides consistency in terms of how import paths should be handled unlike
manipulation GOPATH.
This has advantages
- no more compiled objects being referenced in GOPATH and build time GOPATH
manging which leads to conflicts.
- proper import paths referencing the exact package a project is dependent on.
govendor is simple and provides the minimal necessary tooling to achieve this.
For now this is the right solution.
- All test files have been renamed to their respective <package>_test name,
this is done in accordance with
- https://github.com/golang/go/wiki/CodeReviewComments#import-dot
imports are largely used in testing, but to avoid namespace collision
and circular dependencies
- Never use _* in package names other than "_test" change fragment_v1 to expose
fragment just like 'gopkg.in/check.v1'