It is possible in situations when server was deployed
in asymmetric configuration in the past such as
```
minio server ~/fs{1...4}/disk{1...5}
```
Results in setDriveCount of 10 in older releases
but with fairly recent releases we have moved to
having server affinity which means that a set drive
count ascertained from above config will be now '4'
While the object layer make sure that we honor
`format.json` the storageClass configuration however
was by mistake was using the global value obtained
by heuristics. Which leads to prematurely using
lower parity without being requested by the an
administrator.
This PR fixes this behavior.
Bonus also fix a bug where we did not purge relevant
service accounts generated by rotating credentials
appropriately, service accounts should become invalid
as soon as its corresponding parent user becomes invalid.
Since service account themselves carry parent claim always
we would never reach this problem, as the access get
rejected at IAM policy layer.
when source and destination are same and versioning is enabled
on the destination bucket - we do not need to re-create the entire
object once again to optimize on space utilization.
Cases this PR is not supporting
- any pre-existing legacy object will not
be preserved in this manner, meaning a new
dataDir will be created.
- key-rotation and storage class changes
of course will never re-use the dataDir
conflicting files can exist on FS at
`.minio.sys/buckets/testbucket/policy.json/`, this is an
expected valid scenario for FS mode allow it to work,
i.e ignore and move forward
With reduced parity our write quorum should be same
as read quorum, but code was still assuming
```
readQuorum+1
```
In all situations which is not necessary.
Generalize replication target management so
that remote targets for a bucket can be
managed with ARNs. `mc admin bucket remote`
command will be used to manage targets.
Context timeout might race on each other when timeouts are lower
i.e when two lock attempts happened very quickly on the same resource
and the servers were yet trying to establish quorum.
This situation can lead to locks held which wouldn't be unlocked
and subsequent lock attempts would fail.
This would require a complete server restart. A potential of this
issue happening is when server is booting up and we are trying
to hold a 'transaction.lock' in quick bursts of timeout.
replace dummy buffer with nullReader{} instead,
to avoid large memory allocations in memory
constrainted environments. allows running
obd tests in such environments.
Currently, listing directories on HDFS incurs a per-entry remote Stat() call
penalty, the cost of which can really blow up on directories with many
entries (+1,000) especially when considered in addition to peripheral
calls (such as validation) and the fact that minio is an intermediary to the
client (whereas other clients listed below can query HDFS directly).
Because listing directories this way is expensive, the Golang HDFS library
provides the [`Client.Open()`] function which creates a [`FileReader`] that is
able to batch multiple calls together through the [`Readdir()`] function.
This is substantially more efficient for very large directories.
In one case we were witnessing about +20 seconds to list a directory with 1,500
entries, admittedly large, but the Java hdfs ls utility as well as the HDFS
library sample ls utility were much faster.
Hadoop HDFS DFS (4.02s):
λ ~/code/minio → use-readdir
» time hdfs dfs -ls /directory/with/1500/entries/
…
hdfs dfs -ls 5.81s user 0.49s system 156% cpu 4.020 total
Golang HDFS library (0.47s):
λ ~/code/hdfs → master
» time ./hdfs ls -lh /directory/with/1500/entries/
…
./hdfs ls -lh 0.13s user 0.14s system 56% cpu 0.478 total
mc and minio **without** optimization (16.96s):
λ ~/code/minio → master
» time mc ls myhdfs/directory/with/1500/entries/
…
./mc ls 0.22s user 0.29s system 3% cpu 16.968 total
mc and minio **with** optimization (0.40s):
λ ~/code/minio → use-readdir
» time mc ls myhdfs/directory/with/1500/entries/
…
./mc ls 0.13s user 0.28s system 102% cpu 0.403 total
[`Client.Open()`]: https://godoc.org/github.com/colinmarc/hdfs#Client.Open
[`FileReader`]: https://godoc.org/github.com/colinmarc/hdfs#FileReader
[`Readdir()`]: https://godoc.org/github.com/colinmarc/hdfs#FileReader.Readdir
If there are many listeners to bucket notifications or to the trace
subsystem, healing fails to work properly since it suspends itself when
the number of concurrent connections is above a certain threshold.
These connections are also continuous and not costly (*no disk access*),
it is okay to just ignore them in waitForLowHTTPReq().
this is to detect situations of corruption disk
format etc errors quickly and keep the disk online
in such scenarios for requests to fail appropriately.
Fixes two different types of problems
- continuation of the problem seen in FS #9992
as not fixed for erasure coded deployments,
reproduced this issue with spark and its fixed now
- another issue was leaking walk go-routines which
would lead to high memory usage and crash the system
this is simply because all the walks which were purged
at the top limit had leaking end walkers which would
consume memory endlessly.
closes#9966closes#10088
not all claims need to be present for
the JWT claim, let the policies not
exist and only apply which are present
when generating the credentials
once credentials are generated then
those policies should exist, otherwise
the request will fail.
- copyObject in-place decryption failed
due to incorrect verification of headers
- do not decode ETag when object is encrypted
with SSE-C, so that pre-conditions don't fail
prematurely.
This PR adds support for healing older
content i.e from 2yrs, 1yr. Also handles
other situations where our config was
not encrypted yet.
This PR also ensures that our Listing
is consistent and quorum friendly,
such that we don't list partial objects
In federated NAS gateway setups, multiple hosts in srvRecords
was picked at random which could mean that if one of the
host was down the request can indeed fail and if client
retries it would succeed. Instead allow server to figure
out the current online host quickly such that we can
exclude the host which is down.
At the max the attempt to look for a downed node is to
300 millisecond, if the node is taking longer to respond
than this value we simply ignore and move to the node,
total attempts are equal to number of srvRecords if no
server is online we simply fallback to last dialed host.