this is a major overhaul by migrating off all
bucket metadata related configs into a single
object '.metadata.bin' this allows us for faster
bootups across 1000's of buckets and as well
as keeps the code simple enough for future
work and additions.
Additionally also fixes#9396, #9394
This PR is to ensure that we call the relevant object
layer APIs for necessary S3 API level functionalities
allowing gateway implementations to return proper
errors as NotImplemented{}
This allows for all our tests in mint to behave
appropriately and can be handled appropriately as
well.
This PR allows setting a "hard" or "fifo" quota
restriction at the bucket level. Buckets that
have reached the FIFO quota configured, will
automatically be cleaned up in FIFO manner until
bucket usage drops to configured quota.
If a bucket is configured with a "hard" quota
ceiling, all further writes are disallowed.
global WORM mode is a complex piece for which
the time has passed, with the advent of S3 compatible
object locking and retention implementation global
WORM is sort of deprecated, this has been mentioned
in our documentation for some time, now the time
has come for this to go.
- total number of S3 API calls per server
- maximum wait duration for any S3 API call
This implementation is primarily meant for situations
where HDDs are not capable enough to handle the incoming
workload and there is no way to throttle the client.
This feature allows MinIO server to throttle itself
such that we do not overwhelm the HDDs.
- acquire since leader lock for all background operations
- healing, crawling and applying lifecycle policies.
- simplify lifecyle to avoid network calls, which was a
bug in implementation - we should hold a leader and
do everything from there, we have access to entire
name space.
- make listing, walking not interfere by slowing itself
down like the crawler.
- effectively use global context everywhere to ensure
proper shutdown, in cache, lifecycle, healing
- don't read `format.json` for prometheus metrics in
StorageInfo() call.
Change distributed locking to allow taking bulk locks
across objects, reduces usually 1000 calls to 1.
Also allows for situations where multiple clients sends
delete requests to objects with following names
```
{1,2,3,4,5}
```
```
{5,4,3,2,1}
```
will block and ensure that we do not fail the request
on each other.
This PR implements locking from a global entity into
a more localized set level entity, allowing for locks
to be held only on the resources which are writing
to a collection of disks rather than a global level.
In this process this PR also removes the top-level
limit of 32 nodes to an unlimited number of nodes. This
is a precursor change before bring in bucket expansion.
This PR refactors object layer handling such
that upon failure in sub-system initialization
server reaches a stage of safe-mode operation
wherein only certain API operations are enabled
and available.
This allows for fixing many scenarios such as
- incorrect configuration in vault, etcd,
notification targets
- missing files, incomplete config migrations
unable to read encrypted content etc
- any other issues related to notification,
policies, lifecycle etc
- This PR allows config KVS to be validated properly
without being affected by ENV overrides, rejects
invalid values during set operation
- Expands unit tests and refactors the error handling
for notification targets, returns error instead of
ignoring targets for invalid KVS
- Does all the prep-work for implementing safe-mode
style operation for MinIO server, introduces a new
global variable to toggle safe mode based operations
NOTE: this PR itself doesn't provide safe mode operations
- ListObjectsHeal should list only objects
which need healing, not the entire namespace.
- DeleteObjects() to be used to delete 1000s of
objects in bulk instead of serially.
Add better dynamic timeouts for locks, also
add jitters before launching daily sweep to ensure
that not all the servers in distributed setup
are not trying to hold locks to begin the sweep
round.
Also, add enough delay for incoming requests based
on totalSetCount*totalDriveCount.
A possible fix for #8071