Delete marker can have `metaSys` set to nil, that
can lead to crashes after the delete marker has
been healed.
Additionally also fix isObjectDangling check
for transitioned objects, that do not have parts
should be treated similar to Delete marker.
to verify moving content and preserving legacy content,
we have way to detect the objects through readdir()
this path is not necessary for most common cases on
newer setups, avoid readdir() to save multiple system
calls.
also fix the CheckFile behavior for most common
use case i.e without legacy format.
For objects with `N` prefix depth, this PR reduces `N` such network
operations by converting `CheckFile` into a single bulk operation.
Reduction in chattiness here would allow disks to be utilized more
cleanly, while maintaining the same functionality along with one
extra volume check stat() call is removed.
Update tests to test multiple sets scenario
Current implementation requires server pools to have
same erasure stripe sizes, to facilitate same SLA
and expectations.
This PR allows server pools to be variadic, i.e they
do not have to be same erasure stripe sizes - instead
they should have SLA for parity ratio.
If the parity ratio cannot be guaranteed by the new
server pool, the deployment is rejected i.e server
pool expansion is not allowed.
This PR refactors the way we use buffers for O_DIRECT and
to re-use those buffers for messagepack reader writer.
After some extensive benchmarking found that not all objects
have this benefit, and only objects smaller than 64KiB see
this benefit overall.
Benefits are seen from almost all objects from
1KiB - 32KiB
Beyond this no objects see benefit with bulk call approach
as the latency of bytes sent over the wire v/s streaming
content directly from disk negate each other with no
remarkable benefits.
All other optimizations include reuse of msgp.Reader,
msgp.Writer using sync.Pool's for all internode calls.
Use separate sync.Pool for writes/reads
Avoid passing buffers for io.CopyBuffer()
if the writer or reader implement io.WriteTo or io.ReadFrom
respectively then its useless for sync.Pool to allocate
buffers on its own since that will be completely ignored
by the io.CopyBuffer Go implementation.
Improve this wherever we see this to be optimal.
This allows us to be more efficient on memory usage.
```
385 // copyBuffer is the actual implementation of Copy and CopyBuffer.
386 // if buf is nil, one is allocated.
387 func copyBuffer(dst Writer, src Reader, buf []byte) (written int64, err error) {
388 // If the reader has a WriteTo method, use it to do the copy.
389 // Avoids an allocation and a copy.
390 if wt, ok := src.(WriterTo); ok {
391 return wt.WriteTo(dst)
392 }
393 // Similarly, if the writer has a ReadFrom method, use it to do the copy.
394 if rt, ok := dst.(ReaderFrom); ok {
395 return rt.ReadFrom(src)
396 }
```
From readahead package
```
// WriteTo writes data to w until there's no more data to write or when an error occurs.
// The return value n is the number of bytes written.
// Any error encountered during the write is also returned.
func (a *reader) WriteTo(w io.Writer) (n int64, err error) {
if a.err != nil {
return 0, a.err
}
n = 0
for {
err = a.fill()
if err != nil {
return n, err
}
n2, err := w.Write(a.cur.buffer())
a.cur.inc(n2)
n += int64(n2)
if err != nil {
return n, err
}
```
Rewrite parentIsObject() function. Currently if a client uploads
a/b/c/d, we always check if c, b, a are actual objects or not.
The new code will check with the reverse order and quickly quit if
the segment doesn't exist.
So if a, b, c in 'a/b/c' does not exist in the first place, then returns
false quickly.
The only purpose of check-dir flag in
ReadVersion is to return 404 when
an object has xl.meta but without data.
This is causing an extract call to the disk
which can be penalizing in case of busy system
where disks receive many concurrent access.
Fixes two problems
- Double healing when bitrot is enabled, instead heal attempt
once in applyActions() before lifecycle is applied.
- If applyActions() is successful and getSize() returns proper
value, then object is accounted for and should be removed
from the oldCache namespace map to avoid double heal attempts.
Tests environments (go test or manual testing) should always consider
the passed disks are root disks and should not rely on disk.IsRootDisk()
function. The reason is that this latter can return a false negative
when called in a busy system. However, returning a false negative will
only occur in a testing environment and not in a production, so we can
accept this trade-off for now.
till now we used to match the inode number of the root
drive and the drive path minio would use, if they match
we knew that its a root disk.
this may not be true in all situations such as running
inside a container environment where the container might
be mounted from a different partition altogether, root
disk detection might fail.
supports `mc admin config set <alias> heal sleep=100ms` to
enable more aggressive healing under certain times.
also optimize some areas that were doing extra checks than
necessary when bitrotscan was enabled, avoid double sleeps
make healing more predictable.
fixes#10497
X-Minio-Replication-Delete-Status header shows the
status of the replication of a permanent delete of a version.
All GETs are disallowed and return 405 on this object version.
In the case of replicating delete markers.
X-Minio-Replication-DeleteMarker-Status shows the status
of replication, and would similarly return 405.
Additionally, this PR adds reporting of delete marker event completion
and updates documentation
This PR adds transition support for ILM
to transition data to another MinIO target
represented by a storage class ARN. Subsequent
GET or HEAD for that object will be streamed from
the transition tier. If PostRestoreObject API is
invoked, the transitioned object can be restored for
duration specified to the source cluster.
Delete marker replication is implemented for V2
configuration specified in AWS spec (though AWS
allows it only in the V1 configuration).
This PR also brings in a MinIO only extension of
replicating permanent deletes, i.e. deletes specifying
version id are replicated to target cluster.
Similar to #10775 for fewer memory allocations, since we use
getOnlineDisks() extensively for listing we should optimize it
further.
Additionally, remove all unused walkers from the storage layer
WriteAll saw 127GB allocs in a 5 minute timeframe for 4MiB buffers
used by `io.CopyBuffer` even if they are pooled.
Since all writers appear to write byte buffers, just send those
instead and write directly. The files are opened through the `os`
package so they have no special properties anyway.
This removes the alloc and copy for each operation.
REST sends content length so a precise alloc can be made.
Design: https://gist.github.com/klauspost/025c09b48ed4a1293c917cecfabdf21c
Gist of improvements:
* Cross-server caching and listing will use the same data across servers and requests.
* Lists can be arbitrarily resumed at a constant speed.
* Metadata for all files scanned is stored for streaming retrieval.
* The existing bloom filters controlled by the crawler is used for validating caches.
* Concurrent requests for the same data (or parts of it) will not spawn additional walkers.
* Listing a subdirectory of an existing recursive cache will use the cache.
* All listing operations are fully streamable so the number of objects in a bucket no
longer dictates the amount of memory.
* Listings can be handled by any server within the cluster.
* Caches are cleaned up when out of date or superseded by a more recent one.
Only use dynamic delays for the crawler. Even though the max wait was 1 second the number
of waits could severely impact crawler speed.
Instead of relying on a global metric, we use the stateless local delays to keep the crawler
running at a speed more adjusted to current conditions.
The only case we keep it is before bitrot checks when enabled.
In almost all scenarios MinIO now is
mostly ready for all sub-systems
independently, safe-mode is not useful
anymore and do not serve its original
intended purpose.
allow server to be fully functional
even with config partially configured,
this is to cater for availability of actual
I/O v/s manually fixing the server.
In k8s like environments it will never make
sense to take pod into safe-mode state,
because there is no real access to perform
any remote operation on them.
- select lockers which are non-local and online to have
affinity towards remote servers for lock contention
- optimize lock retry interval to avoid sending too many
messages during lock contention, reduces average CPU
usage as well
- if bucket is not set, when deleteObject fails make sure
setPutObjHeaders() honors lifecycle only if bucket name
is set.
- fix top locks to list out always the oldest lockers always,
avoid getting bogged down into map's unordered nature.
`mc admin info` on busy setups will not move HDD
heads unnecessarily for repeated calls, provides
a better responsiveness for the call overall.
Bonus change allow listTolerancePerSet be N-1
for good entries, to avoid skipping entries
for some reason one of the disk went offline.
add a hint on the disk to allow for tracking fresh disk
being healed, to allow for restartable heals, and also
use this as a way to track and remove disks.
There are more pending changes where we should move
all the disk formatting logic to backend drives, this
PR doesn't deal with this refactor instead makes it
easier to track healing in the future.