this is a major overhaul by migrating off all
bucket metadata related configs into a single
object '.metadata.bin' this allows us for faster
bootups across 1000's of buckets and as well
as keeps the code simple enough for future
work and additions.
Additionally also fixes#9396, #9394
* Rename GenericArgs to AuthRPCArgs
* Rename GenericReply to AuthRPCReply
* Remove authConfig.loginMethod and add authConfig.ServiceName
* Rename loginServer to AuthRPCServer
* Rename RPCLoginArgs to LoginRPCArgs
* Rename RPCLoginReply to LoginRPCReply
* Version and RequestTime are added to LoginRPCArgs and verified by
server side, not client side.
* Fix data race in lockMaintainence loop.
Implement a storage rpc specific rpc client,
which does not reconnect unnecessarily.
Instead reconnect is handled at a different
layer for storage alone.
Rest of the calls using AuthRPC automatically
reconnect, i.e upon an error equal to `rpc.ErrShutdown`
they dial again and call the requested method again.
Since we moved out reconnection logic from net-rpc-client.go
we should do it from the top-layer properly and bring back
the code to reconnect properly in-case the connection is lost.
rpcClient should attempt a reconnect if the call fails
with 'rpc.ErrShutdown' this is needed since at times when
the servers are taken down and brought back up.
The hijacked connection from net.Dial is usually closed.
So upon first attempt rpcClient might falsely indicate that
disk to be down, to avoid this state make another dial attempt
to really fail.
Fixes#3206Fixes#3205
- Adds an interface to update in-memory bucket metadata state called
BucketMetaState - this interface has functions to:
- update bucket notification configuration,
- bucket listener configuration,
- bucket policy configuration, and
- send bucket event
- This interface is implemented by `localBMS` a type for manipulating
local node in-memory bucket metadata, and by `remoteBMS` a type for
manipulating remote node in-memory bucket metadata.
- The remote node interface, makes an RPC call, but the local node
interface does not - it updates in-memory bucket state directly.
- Rename mkPeersFromEndpoints to makeS3Peers and refactored it.
- Use arrayslice instead of map in s3Peers struct
- `s3Peers.SendUpdate` now receives an arrayslice of peer indexes to
send the request to, with a special nil value slice indicating that
all peers should be sent the update.
- `s3Peers.SendUpdate` now returns an arrayslice of errors, representing
errors from peers when sending an update. The array positions
correspond to peer array s3Peers.peers
Improve globalS3Peers:
- Make isDistXL a global `globalIsDistXL` and remove from s3Peers
- Make globalS3Peers an array of (address, bucket-meta-state) pairs.
- Fix code and tests.