Buckets already present on a Minio server before it joins a
bucket federated deployment will now be added to etcd during
startup. In case of a bucket name collision, admin is informed
via Minio server console message.
Added configuration migration for configuration stored in etcd
backend.
Also, environment variables are updated and ListBucket path style
request is no longer forwarded.
This is an improvement upon existing implementation
by avoiding transfer of access and secret keys over
the network. This change only exchanges JWT tokens
generated by an rpc client. Even if the JWT can be
traced over the network on a non-TLS connection, this
change makes sure that we never really expose the
secret key over the network.
* Add a new function Save() which saves given configuration into given file.
* Simplify Load() function.
* Remove unused CheckVersion().
* CheckData() is a private function now.
* quick_test.go is part of quick package now.
* minio server uses top level quick.Load() and quick.Save() functions.
- over the course of a project history every maintainer needs to update
its dependency packages, the problem essentially with godep is manipulating
GOPATH - this manipulation leads to static objects created at different locations
which end up conflicting with the overall functionality of golang.
This also leads to broken builds. There is no easier way out of this other than
asking developers to do 'godep restore' all the time. Which perhaps as a practice
doesn't sound like a clean solution. On the other hand 'godep restore' has its own
set of problems.
- govendor is a right tool but a stop gap tool until we wait for golangs official
1.5 version which fixes this vendoring issue once and for all.
- govendor provides consistency in terms of how import paths should be handled unlike
manipulation GOPATH.
This has advantages
- no more compiled objects being referenced in GOPATH and build time GOPATH
manging which leads to conflicts.
- proper import paths referencing the exact package a project is dependent on.
govendor is simple and provides the minimal necessary tooling to achieve this.
For now this is the right solution.
This convenience was necessary to be used for golang library functions like io.Copy and io.Pipe
where we shouldn't be writing proxies and alternatives returning *probe.Error
This change also brings more changes across code base for clear separation regarding where an error
interface should be passed encapsulating *probe.Error and where it should be used as is.