With new refactor of bucket healing, healing bucket happens
automatically including its metadata, there is no need to
redundant heal buckets also in ListBucketsHeal remove
it.
optimization mainly to avoid listing the entire
`.minio.sys/buckets/.minio.sys` directory, this
can get really huge and comes in the way of startup
routines, contents inside `.minio.sys/buckets/.minio.sys`
are rather transient and not necessary to be healed.
Tests environments (go test or manual testing) should always consider
the passed disks are root disks and should not rely on disk.IsRootDisk()
function. The reason is that this latter can return a false negative
when called in a busy system. However, returning a false negative will
only occur in a testing environment and not in a production, so we can
accept this trade-off for now.
Perform cleanup operations on copied data. Avoids read locking
data while determining which caches to keep.
Also, reduce the log(N*N) operation to log(N*M) where M caches
with the same root or below when checking potential replacements.
This refactor is done for few reasons below
- to avoid deadlocks in scenarios when number
of nodes are smaller < actual erasure stripe
count where in N participating local lockers
can lead to deadlocks across systems.
- avoids expiry routines to run 1000 of separate
network operations and routes per disk where
as each of them are still accessing one single
local entity.
- it is ideal to have since globalLockServer
per instance.
- In a 32node deployment however, each server
group is still concentrated towards the
same set of lockers that partipicate during
the write/read phase, unlike previous minio/dsync
implementation - this potentially avoids send
32 requests instead we will still send at max
requests of unique nodes participating in a
write/read phase.
- reduces overall chattiness on smaller setups.
The bucket forwarder handler considers MakeBucket to be always local but
it mistakenly thinks that PUT bucket lifecycle to be a MakeBucket call.
Fix the check of the MakeBucket call by ensuring that the query is empty
in the PUT url.
till now we used to match the inode number of the root
drive and the drive path minio would use, if they match
we knew that its a root disk.
this may not be true in all situations such as running
inside a container environment where the container might
be mounted from a different partition altogether, root
disk detection might fail.
partNumber was miscalculting the start and end of parts when partNumber
query is specified in the GET request. This commit fixes it and also
fixes the ContentRange header in that case.
PR 038bcd9079 introduced
version '3', we need to make sure that we do not
print an unexpected error instead log a message to
indicate we will auto update the version.
Due to botched upstream renames of project repositories
and incomplete migration to go.mod support, our current
dependency version of `go.mod` had bugs i.e it was
using commits from master branch which didn't have
the required fixes present in release-3.4 branches
which leads to some rare bugs
https://github.com/etcd-io/etcd/pull/11477 provides
a workaround for now and we should migrate to this.
release-3.5 eventually claims to fix all of this
properly until then we cannot use /v3 import right now
supports `mc admin config set <alias> heal sleep=100ms` to
enable more aggressive healing under certain times.
also optimize some areas that were doing extra checks than
necessary when bitrotscan was enabled, avoid double sleeps
make healing more predictable.
fixes#10497
- accountInfo API that returns information about
user, access to buckets and the size per bucket
- addUser - user is allowed to change their secretKey
- getUserInfo - returns user info if the incoming
is the same user requesting their information
In some cases a writer could be left behind unclosed, leaking compression blocks.
Always close and set compression concurrency to 2 which should be fine to keep up.
Due to https://github.com/philhofer/fwd/issues/20 when skipping a metadata entry that is >2048 bytes and the buffer is full (2048 bytes) the skip will fail with `io.ErrNoProgress`.
Enlarge the buffer so we temporarily make this much more unlikely.
If it still happens we will have to rewrite the skips to reads.
Fixes#10959