Use separate sync.Pool for writes/reads
Avoid passing buffers for io.CopyBuffer()
if the writer or reader implement io.WriteTo or io.ReadFrom
respectively then its useless for sync.Pool to allocate
buffers on its own since that will be completely ignored
by the io.CopyBuffer Go implementation.
Improve this wherever we see this to be optimal.
This allows us to be more efficient on memory usage.
```
385 // copyBuffer is the actual implementation of Copy and CopyBuffer.
386 // if buf is nil, one is allocated.
387 func copyBuffer(dst Writer, src Reader, buf []byte) (written int64, err error) {
388 // If the reader has a WriteTo method, use it to do the copy.
389 // Avoids an allocation and a copy.
390 if wt, ok := src.(WriterTo); ok {
391 return wt.WriteTo(dst)
392 }
393 // Similarly, if the writer has a ReadFrom method, use it to do the copy.
394 if rt, ok := dst.(ReaderFrom); ok {
395 return rt.ReadFrom(src)
396 }
```
From readahead package
```
// WriteTo writes data to w until there's no more data to write or when an error occurs.
// The return value n is the number of bytes written.
// Any error encountered during the write is also returned.
func (a *reader) WriteTo(w io.Writer) (n int64, err error) {
if a.err != nil {
return 0, a.err
}
n = 0
for {
err = a.fill()
if err != nil {
return n, err
}
n2, err := w.Write(a.cur.buffer())
a.cur.inc(n2)
n += int64(n2)
if err != nil {
return n, err
}
```
globalSubscribers.NumSubscribers() is heavily used in S3 requests and it
uses mutex, use atomic.Load instead since it is faster
Co-authored-by: Anis Elleuch <anis@min.io>
This refactor is done for few reasons below
- to avoid deadlocks in scenarios when number
of nodes are smaller < actual erasure stripe
count where in N participating local lockers
can lead to deadlocks across systems.
- avoids expiry routines to run 1000 of separate
network operations and routes per disk where
as each of them are still accessing one single
local entity.
- it is ideal to have since globalLockServer
per instance.
- In a 32node deployment however, each server
group is still concentrated towards the
same set of lockers that partipicate during
the write/read phase, unlike previous minio/dsync
implementation - this potentially avoids send
32 requests instead we will still send at max
requests of unique nodes participating in a
write/read phase.
- reduces overall chattiness on smaller setups.
till now we used to match the inode number of the root
drive and the drive path minio would use, if they match
we knew that its a root disk.
this may not be true in all situations such as running
inside a container environment where the container might
be mounted from a different partition altogether, root
disk detection might fail.
Due to botched upstream renames of project repositories
and incomplete migration to go.mod support, our current
dependency version of `go.mod` had bugs i.e it was
using commits from master branch which didn't have
the required fixes present in release-3.4 branches
which leads to some rare bugs
https://github.com/etcd-io/etcd/pull/11477 provides
a workaround for now and we should migrate to this.
release-3.5 eventually claims to fix all of this
properly until then we cannot use /v3 import right now
- accountInfo API that returns information about
user, access to buckets and the size per bucket
- addUser - user is allowed to change their secretKey
- getUserInfo - returns user info if the incoming
is the same user requesting their information
dangling objects when removed `mc admin heal -r` or crawler
auto heal would incorrectly return error - this can interfere
with usage calculation as the entry size for this would be
returned as `0`, instead upon success use the resultant
object size to calculate the final size for the object
and avoid reporting this in the log messages
Also do not set ObjectSize in healResultItem to be '-1'
this has an effect on crawler metrics calculating 1 byte
less for objects which seem to be missing their `xl.meta`
Instead of having less/more fields inside a structure depending on the
platform (non-linux/linux), it would be better to have the same standard
definition in all platforms, and certain fields of the structure to be
populated or left unpopulated depending on the platform.
Alternative to #10927
Instead of having an upstream fix, do unwrap when checking network errors.
'As' will also work when destination is an interface as checked by the tests.
This PR adds transition support for ILM
to transition data to another MinIO target
represented by a storage class ARN. Subsequent
GET or HEAD for that object will be streamed from
the transition tier. If PostRestoreObject API is
invoked, the transitioned object can be restored for
duration specified to the source cluster.
fixes a regression introduced in #10859, due
to the error returned by rest.Client being typed
i.e *rest.NetworkError - IsNetworkHostDown function
didn't work as expected to detect network issues.
This in-turn aggravated the situations when nodes
are disconnected leading to performance loss.
"hw.physmem" only reports reasonable results on 32 bit systems and is
kept to not break binary compatibility. On other systems, it reports
"-1". "hw.phymem64" reports reasonable results on all systems.
MinIO getHwPhysmem method currently uses the deprecated
"hw.physmem" key which results in a parse error (due to the -1).
This pull request asks for changing this. The change was tested
successfully on NetBSD/amd64 9.1.
Delete marker replication is implemented for V2
configuration specified in AWS spec (though AWS
allows it only in the V1 configuration).
This PR also brings in a MinIO only extension of
replicating permanent deletes, i.e. deletes specifying
version id are replicated to target cluster.
Bonus fixes, remove package retry it is harder to get it
right, also manage context remove it such that we don't have
to rely on it anymore instead use a simple Jitter retry.
lockers currently might leave stale lockers,
in unknown ways waiting for downed lockers.
locker check interval is high enough to safely
cleanup stale locks.
This PR fixes a hang which occurs quite commonly at higher concurrency
by allowing following changes
- allowing lower connections in time_wait allows faster socket open's
- lower idle connection timeout to ensure that we let kernel
reclaim the time_wait connections quickly
- increase somaxconn to 4096 instead of 2048 to allow larger tcp
syn backlogs.
fixes#10413