- Adds an interface to update in-memory bucket metadata state called
BucketMetaState - this interface has functions to:
- update bucket notification configuration,
- bucket listener configuration,
- bucket policy configuration, and
- send bucket event
- This interface is implemented by `localBMS` a type for manipulating
local node in-memory bucket metadata, and by `remoteBMS` a type for
manipulating remote node in-memory bucket metadata.
- The remote node interface, makes an RPC call, but the local node
interface does not - it updates in-memory bucket state directly.
- Rename mkPeersFromEndpoints to makeS3Peers and refactored it.
- Use arrayslice instead of map in s3Peers struct
- `s3Peers.SendUpdate` now receives an arrayslice of peer indexes to
send the request to, with a special nil value slice indicating that
all peers should be sent the update.
- `s3Peers.SendUpdate` now returns an arrayslice of errors, representing
errors from peers when sending an update. The array positions
correspond to peer array s3Peers.peers
Improve globalS3Peers:
- Make isDistXL a global `globalIsDistXL` and remove from s3Peers
- Make globalS3Peers an array of (address, bucket-meta-state) pairs.
- Fix code and tests.
For command line arguments we are currently following
- <node-1>:/path ... <node-n>:/path
This patch changes this to
- http://<node-1>/path ... http://<node-n>/path
This is necessary for calculating the total storage
capacity from object layer. This value is also needed for
browser UI.
Buckets used to carry this information, this patch
deprecates this feature.
It is the bucket and volumes which needs to have this
value rather than the DiskInfo API itself. Eventually
this can be extended to show disk usage per
Buckets/Volumes whenever we have that functionality.
For now since buckets/volumes are thinly provisioned
this is the right approach.
- Marker should be escaped outside in handlers.
- Delimiter should be handled outside in handlers.
- Add missing comments and change the function names.
- Handle case of 'maxKeys' when its set to '0', its a valid
case and should be treated as such.
* listObjects: improve response time by not doing stat during readDir() operation.
* listObjects: Add windows support.
* listObjects: Readdir() in batches to conserve memory. Add solaris build.
* listObjects: cleanup code.
- over the course of a project history every maintainer needs to update
its dependency packages, the problem essentially with godep is manipulating
GOPATH - this manipulation leads to static objects created at different locations
which end up conflicting with the overall functionality of golang.
This also leads to broken builds. There is no easier way out of this other than
asking developers to do 'godep restore' all the time. Which perhaps as a practice
doesn't sound like a clean solution. On the other hand 'godep restore' has its own
set of problems.
- govendor is a right tool but a stop gap tool until we wait for golangs official
1.5 version which fixes this vendoring issue once and for all.
- govendor provides consistency in terms of how import paths should be handled unlike
manipulation GOPATH.
This has advantages
- no more compiled objects being referenced in GOPATH and build time GOPATH
manging which leads to conflicts.
- proper import paths referencing the exact package a project is dependent on.
govendor is simple and provides the minimal necessary tooling to achieve this.
For now this is the right solution.
- All test files have been renamed to their respective <package>_test name,
this is done in accordance with
- https://github.com/golang/go/wiki/CodeReviewComments#import-dot
imports are largely used in testing, but to avoid namespace collision
and circular dependencies
- Never use _* in package names other than "_test" change fragment_v1 to expose
fragment just like 'gopkg.in/check.v1'