* Implements a Peer RPC router that sends info to all Minio servers in the cluster.
* Bucket notifications are propagated to all nodes via this RPC router.
* Bucket listener configuration is persisted to separate object layer
file (`listener.json`) and peer RPCs are used to communicate changes
throughout the cluster.
* When events are generated, RPC calls to send them to other servers
where bucket listeners may be connected is implemented.
* Some bucket notification tests are now disabled as they cannot work in
the new design.
* Minor fix in `funcFromPC` to use `path.Join`
- Servers do not exit for invalid credentials instead they print and wait.
- Servers do not exit for version mismatch instead they print and wait.
- Servers do not exit for time differences between nodes they print and wait.
These messages based on our prep stage during XL
and prints more informative message regarding
drive information.
This change also does a much needed refactoring.
This is necessary for calculating the total storage
capacity from object layer. This value is also needed for
browser UI.
Buckets used to carry this information, this patch
deprecates this feature.
It is the bucket and volumes which needs to have this
value rather than the DiskInfo API itself. Eventually
this can be extended to show disk usage per
Buckets/Volumes whenever we have that functionality.
For now since buckets/volumes are thinly provisioned
this is the right approach.
- Marker should be escaped outside in handlers.
- Delimiter should be handled outside in handlers.
- Add missing comments and change the function names.
- Handle case of 'maxKeys' when its set to '0', its a valid
case and should be treated as such.
* listObjects: improve response time by not doing stat during readDir() operation.
* listObjects: Add windows support.
* listObjects: Readdir() in batches to conserve memory. Add solaris build.
* listObjects: cleanup code.
- over the course of a project history every maintainer needs to update
its dependency packages, the problem essentially with godep is manipulating
GOPATH - this manipulation leads to static objects created at different locations
which end up conflicting with the overall functionality of golang.
This also leads to broken builds. There is no easier way out of this other than
asking developers to do 'godep restore' all the time. Which perhaps as a practice
doesn't sound like a clean solution. On the other hand 'godep restore' has its own
set of problems.
- govendor is a right tool but a stop gap tool until we wait for golangs official
1.5 version which fixes this vendoring issue once and for all.
- govendor provides consistency in terms of how import paths should be handled unlike
manipulation GOPATH.
This has advantages
- no more compiled objects being referenced in GOPATH and build time GOPATH
manging which leads to conflicts.
- proper import paths referencing the exact package a project is dependent on.
govendor is simple and provides the minimal necessary tooling to achieve this.
For now this is the right solution.
- All test files have been renamed to their respective <package>_test name,
this is done in accordance with
- https://github.com/golang/go/wiki/CodeReviewComments#import-dot
imports are largely used in testing, but to avoid namespace collision
and circular dependencies
- Never use _* in package names other than "_test" change fragment_v1 to expose
fragment just like 'gopkg.in/check.v1'