Signature calculation has now moved out from being a package to
top-level as a layered mechanism.
In case of payload calculation with body, go-routines are initiated
to simultaneously write and calculate shasum. Errors are sent
over the writer so that the lower layer removes the temporary files
properly.
Issue is empty entries were added since allocating an array was
followed by an append. Keep the index and copy the right entries
precisely.
Fixes an issue reported at - https://github.com/minio/mc/issues/1642
This API takes input XML input in following form.
```
<?xml version="1.0" encoding="UTF-8"?>
<Delete>
<Quiet>true</Quiet>
<Object>
<Key>Key</Key>
</Object>
<Object>
<Key>Key</Key>
</Object>
...
</Delete>
```
and responds the list of successful deletes, list of errors
for all the deleted objects.
```
<?xml version="1.0" encoding="UTF-8"?>
<DeleteResult xmlns="http://s3.amazonaws.com/doc/2006-03-01/">
<Deleted>
<Key>sample1.txt</Key>
</Deleted>
<Error>
<Key>sample2.txt</Key>
<Code>AccessDenied</Code>
<Message>Access Denied</Message>
</Error>
</DeleteResult>
```
Now GetObject and HeadObject both support
- If-Modified-Since, If-Unmodified-Since
- If-Match, If-None-Match
request headers.
These headers are used to further handle the responses for GetObject
and HeadObject API.
Fixes#1098
- Fixes initiating parallel uploads, and configs being quickly
re-written by another incoming request.
- Parallel uploads work smoothly now and return expected behavior.
- Web address now uses the port + 1 from the API address port directly.
- Remove ratelimiting, ratelimiting will be achieved if necessary through
iptables.
- Remove json flag, not needed anymore.
- Remove anonymous flag, server will be no more anonymous for play.minio.io
we will use demo credentials.
Existing code
```
{
if os.IsNotExist(e) {
e = os.MkdirAll(objectDir, 0700)
if e != nil {
return "", probe.NewError(e)
}
}
return "", probe.NewError(e) ---> Error was here.
}
```
For a successful 'MkdirAll' it would still return an empty uploadID,
but the 'error' would be nil. This would succeed the request but
client would fail.
Fix is to re-arrange the logic. Thanks to Alexander Neumann @fd0, for
reporting this problem.
All requests must be authenticated to minio server from now on by using keys generated at
``${HOME}/.minio/users.json`` - from ``minio controller`` during its first time run.
Add a new hidden option ``--anonymous`` for running server in unauthenticated mode.
- Upon first time invocation ``minio controller`` would create access keys and secret id
- Upon request passing 'keys' arg ``minio controller`` would provide the keys
- Add colorized notification
Calling multiple times TestingT{} will hook up runner for Suites for that many times
which would lead to repeated running tests.
Fix it by only initializing it once for all the Suites
- over the course of a project history every maintainer needs to update
its dependency packages, the problem essentially with godep is manipulating
GOPATH - this manipulation leads to static objects created at different locations
which end up conflicting with the overall functionality of golang.
This also leads to broken builds. There is no easier way out of this other than
asking developers to do 'godep restore' all the time. Which perhaps as a practice
doesn't sound like a clean solution. On the other hand 'godep restore' has its own
set of problems.
- govendor is a right tool but a stop gap tool until we wait for golangs official
1.5 version which fixes this vendoring issue once and for all.
- govendor provides consistency in terms of how import paths should be handled unlike
manipulation GOPATH.
This has advantages
- no more compiled objects being referenced in GOPATH and build time GOPATH
manging which leads to conflicts.
- proper import paths referencing the exact package a project is dependent on.
govendor is simple and provides the minimal necessary tooling to achieve this.
For now this is the right solution.
This convenience was necessary to be used for golang library functions like io.Copy and io.Pipe
where we shouldn't be writing proxies and alternatives returning *probe.Error
This change also brings more changes across code base for clear separation regarding where an error
interface should be passed encapsulating *probe.Error and where it should be used as is.