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312 lines
8.8 KiB
312 lines
8.8 KiB
7 years ago
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// Copyright (c) 2014-2015 The Notify Authors. All rights reserved.
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// Use of this source code is governed by the MIT license that can be
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// found in the LICENSE file.
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// +build darwin,!kqueue
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package notify
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import (
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"errors"
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"strings"
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"sync/atomic"
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)
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const (
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failure = uint32(FSEventsMustScanSubDirs | FSEventsUserDropped | FSEventsKernelDropped)
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filter = uint32(FSEventsCreated | FSEventsRemoved | FSEventsRenamed |
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FSEventsModified | FSEventsInodeMetaMod)
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)
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// FSEvent represents single file event. It is created out of values passed by
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// FSEvents to FSEventStreamCallback function.
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type FSEvent struct {
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Path string // real path of the file or directory
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ID uint64 // ID of the event (FSEventStreamEventId)
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Flags uint32 // joint FSEvents* flags (FSEventStreamEventFlags)
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}
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// splitflags separates event flags from single set into slice of flags.
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func splitflags(set uint32) (e []uint32) {
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for i := uint32(1); set != 0; i, set = i<<1, set>>1 {
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if (set & 1) != 0 {
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e = append(e, i)
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}
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}
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return
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}
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// watch represents a filesystem watchpoint. It is a higher level abstraction
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// over FSEvents' stream, which implements filtering of file events based
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// on path and event set. It emulates non-recursive watch-point by filtering out
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// events which paths are more than 1 level deeper than the watched path.
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type watch struct {
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// prev stores last event set per path in order to filter out old flags
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// for new events, which appratenly FSEvents likes to retain. It's a disgusting
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// hack, it should be researched how to get rid of it.
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prev map[string]uint32
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c chan<- EventInfo
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stream *stream
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path string
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events uint32
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isrec int32
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flushed bool
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}
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// Example format:
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//
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// ~ $ (trigger command) # (event set) -> (effective event set)
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//
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// Heuristics:
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//
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// 1. Create event is removed when it was present in previous event set.
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// Example:
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//
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// ~ $ echo > file # Create|Write -> Create|Write
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// ~ $ echo > file # Create|Write|InodeMetaMod -> Write|InodeMetaMod
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//
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// 2. Remove event is removed if it was present in previouse event set.
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// Example:
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//
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// ~ $ touch file # Create -> Create
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// ~ $ rm file # Create|Remove -> Remove
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// ~ $ touch file # Create|Remove -> Create
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//
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// 3. Write event is removed if not followed by InodeMetaMod on existing
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// file. Example:
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//
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// ~ $ echo > file # Create|Write -> Create|Write
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// ~ $ chmod +x file # Create|Write|ChangeOwner -> ChangeOwner
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//
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// 4. Write&InodeMetaMod is removed when effective event set contain Remove event.
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// Example:
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//
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// ~ $ echo > file # Write|InodeMetaMod -> Write|InodeMetaMod
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// ~ $ rm file # Remove|Write|InodeMetaMod -> Remove
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//
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func (w *watch) strip(base string, set uint32) uint32 {
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const (
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write = FSEventsModified | FSEventsInodeMetaMod
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both = FSEventsCreated | FSEventsRemoved
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)
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switch w.prev[base] {
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case FSEventsCreated:
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set &^= FSEventsCreated
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if set&FSEventsRemoved != 0 {
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w.prev[base] = FSEventsRemoved
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set &^= write
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}
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case FSEventsRemoved:
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set &^= FSEventsRemoved
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if set&FSEventsCreated != 0 {
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w.prev[base] = FSEventsCreated
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}
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default:
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switch set & both {
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case FSEventsCreated:
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w.prev[base] = FSEventsCreated
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case FSEventsRemoved:
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w.prev[base] = FSEventsRemoved
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set &^= write
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}
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}
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dbgprintf("split()=%v\n", Event(set))
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return set
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}
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// Dispatch is a stream function which forwards given file events for the watched
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// path to underlying FileInfo channel.
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func (w *watch) Dispatch(ev []FSEvent) {
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events := atomic.LoadUint32(&w.events)
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isrec := (atomic.LoadInt32(&w.isrec) == 1)
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for i := range ev {
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if ev[i].Flags&FSEventsHistoryDone != 0 {
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w.flushed = true
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continue
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}
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if !w.flushed {
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continue
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}
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dbgprintf("%v (0x%x) (%s, i=%d, ID=%d, len=%d)\n", Event(ev[i].Flags),
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ev[i].Flags, ev[i].Path, i, ev[i].ID, len(ev))
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if ev[i].Flags&failure != 0 {
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// TODO(rjeczalik): missing error handling
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continue
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}
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if !strings.HasPrefix(ev[i].Path, w.path) {
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continue
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}
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n := len(w.path)
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base := ""
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if len(ev[i].Path) > n {
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if ev[i].Path[n] != '/' {
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continue
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}
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base = ev[i].Path[n+1:]
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if !isrec && strings.IndexByte(base, '/') != -1 {
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continue
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}
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}
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// TODO(rjeczalik): get diff only from filtered events?
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e := w.strip(string(base), ev[i].Flags) & events
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if e == 0 {
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continue
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}
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for _, e := range splitflags(e) {
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dbgprintf("%d: single event: %v", ev[i].ID, Event(e))
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w.c <- &event{
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fse: ev[i],
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event: Event(e),
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}
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}
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}
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}
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// Stop closes underlying FSEvents stream and stops dispatching events.
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func (w *watch) Stop() {
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w.stream.Stop()
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// TODO(rjeczalik): make (*stream).Stop flush synchronously undelivered events,
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// so the following hack can be removed. It should flush all the streams
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// concurrently as we care not to block too much here.
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atomic.StoreUint32(&w.events, 0)
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atomic.StoreInt32(&w.isrec, 0)
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}
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// fsevents implements Watcher and RecursiveWatcher interfaces backed by FSEvents
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// framework.
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type fsevents struct {
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watches map[string]*watch
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c chan<- EventInfo
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}
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func newWatcher(c chan<- EventInfo) watcher {
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return &fsevents{
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watches: make(map[string]*watch),
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c: c,
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}
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}
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func (fse *fsevents) watch(path string, event Event, isrec int32) (err error) {
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if _, ok := fse.watches[path]; ok {
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return errAlreadyWatched
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}
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w := &watch{
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prev: make(map[string]uint32),
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c: fse.c,
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path: path,
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events: uint32(event),
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isrec: isrec,
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}
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w.stream = newStream(path, w.Dispatch)
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if err = w.stream.Start(); err != nil {
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return err
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}
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fse.watches[path] = w
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return nil
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}
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func (fse *fsevents) unwatch(path string) (err error) {
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w, ok := fse.watches[path]
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if !ok {
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return errNotWatched
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}
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w.stream.Stop()
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delete(fse.watches, path)
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return nil
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}
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// Watch implements Watcher interface. It fails with non-nil error when setting
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// the watch-point by FSEvents fails or with errAlreadyWatched error when
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// the given path is already watched.
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func (fse *fsevents) Watch(path string, event Event) error {
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return fse.watch(path, event, 0)
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}
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// Unwatch implements Watcher interface. It fails with errNotWatched when
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// the given path is not being watched.
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func (fse *fsevents) Unwatch(path string) error {
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return fse.unwatch(path)
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}
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// Rewatch implements Watcher interface. It fails with errNotWatched when
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// the given path is not being watched or with errInvalidEventSet when oldevent
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// does not match event set the watch-point currently holds.
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func (fse *fsevents) Rewatch(path string, oldevent, newevent Event) error {
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w, ok := fse.watches[path]
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if !ok {
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return errNotWatched
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}
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if !atomic.CompareAndSwapUint32(&w.events, uint32(oldevent), uint32(newevent)) {
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return errInvalidEventSet
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}
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atomic.StoreInt32(&w.isrec, 0)
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return nil
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}
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// RecursiveWatch implements RecursiveWatcher interface. It fails with non-nil
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// error when setting the watch-point by FSEvents fails or with errAlreadyWatched
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// error when the given path is already watched.
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func (fse *fsevents) RecursiveWatch(path string, event Event) error {
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return fse.watch(path, event, 1)
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}
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// RecursiveUnwatch implements RecursiveWatcher interface. It fails with
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// errNotWatched when the given path is not being watched.
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//
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// TODO(rjeczalik): fail if w.isrec == 0?
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func (fse *fsevents) RecursiveUnwatch(path string) error {
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return fse.unwatch(path)
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}
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// RecrusiveRewatch implements RecursiveWatcher interface. It fails:
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//
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// * with errNotWatched when the given path is not being watched
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// * with errInvalidEventSet when oldevent does not match the current event set
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// * with errAlreadyWatched when watch-point given by the oldpath was meant to
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// be relocated to newpath, but the newpath is already watched
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// * a non-nil error when setting the watch-point with FSEvents fails
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//
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// TODO(rjeczalik): Improve handling of watch-point relocation? See two TODOs
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// that follows.
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func (fse *fsevents) RecursiveRewatch(oldpath, newpath string, oldevent, newevent Event) error {
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switch [2]bool{oldpath == newpath, oldevent == newevent} {
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case [2]bool{true, true}:
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w, ok := fse.watches[oldpath]
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if !ok {
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return errNotWatched
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}
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atomic.StoreInt32(&w.isrec, 1)
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return nil
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case [2]bool{true, false}:
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w, ok := fse.watches[oldpath]
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if !ok {
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return errNotWatched
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}
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if !atomic.CompareAndSwapUint32(&w.events, uint32(oldevent), uint32(newevent)) {
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return errors.New("invalid event state diff")
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}
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atomic.StoreInt32(&w.isrec, 1)
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return nil
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default:
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// TODO(rjeczalik): rewatch newpath only if exists?
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// TODO(rjeczalik): migrate w.prev to new watch?
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if _, ok := fse.watches[newpath]; ok {
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return errAlreadyWatched
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}
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if err := fse.Unwatch(oldpath); err != nil {
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return err
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}
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// TODO(rjeczalik): revert unwatch if watch fails?
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return fse.watch(newpath, newevent, 1)
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}
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}
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// Close unwatches all watch-points.
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func (fse *fsevents) Close() error {
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for _, w := range fse.watches {
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w.Stop()
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}
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fse.watches = nil
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return nil
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}
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