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minio/signature-utils.go

140 lines
4.2 KiB

/*
* Minio Cloud Storage, (C) 2015 Minio, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package main
import (
"crypto/hmac"
"encoding/hex"
"io"
"regexp"
"strings"
"unicode/utf8"
"github.com/minio/minio/pkg/crypto/sha256"
)
///
/// Excerpts from @lsegal - https://github.com/aws/aws-sdk-js/issues/659#issuecomment-120477258
///
/// User-Agent:
///
/// This is ignored from signing because signing this causes problems with generating pre-signed URLs
/// (that are executed by other agents) or when customers pass requests through proxies, which may
/// modify the user-agent.
///
/// Content-Length:
///
/// This is ignored from signing because generating a pre-signed URL should not provide a content-length
/// constraint, specifically when vending a S3 pre-signed PUT URL. The corollary to this is that when
/// sending regular requests (non-pre-signed), the signature contains a checksum of the body, which
/// implicitly validates the payload length (since changing the number of bytes would change the checksum)
/// and therefore this header is not valuable in the signature.
///
/// Content-Type:
///
/// Signing this header causes quite a number of problems in browser environments, where browsers
/// like to modify and normalize the content-type header in different ways. There is more information
/// on this in https://github.com/aws/aws-sdk-js/issues/244. Avoiding this field simplifies logic
/// and reduces the possibility of future bugs
///
/// Authorization:
///
/// Is skipped for obvious reasons
///
var ignoredHeaders = map[string]bool{
"Authorization": true,
"Content-Type": true,
"Content-Length": true,
"User-Agent": true,
}
// sum256Reader calculate sha256 sum for an input read seeker
func sum256Reader(reader io.ReadSeeker) ([]byte, error) {
h := sha256.New()
var err error
start, _ := reader.Seek(0, 1)
defer reader.Seek(start, 0)
for err == nil {
length := 0
byteBuffer := make([]byte, 1024*1024)
length, err = reader.Read(byteBuffer)
byteBuffer = byteBuffer[0:length]
h.Write(byteBuffer)
}
if err != io.EOF {
return nil, err
}
return h.Sum(nil), nil
}
// sum256 calculate sha256 sum for an input byte array
func sum256(data []byte) []byte {
hash := sha256.New()
hash.Write(data)
return hash.Sum(nil)
}
// sumHMAC calculate hmac between two input byte array
func sumHMAC(key []byte, data []byte) []byte {
hash := hmac.New(sha256.New, key)
hash.Write(data)
return hash.Sum(nil)
}
// getURLEncodedName encode the strings from UTF-8 byte representations to HTML hex escape sequences
//
// This is necessary since regular url.Parse() and url.Encode() functions do not support UTF-8
// non english characters cannot be parsed due to the nature in which url.Encode() is written
//
// This function on the other hand is a direct replacement for url.Encode() technique to support
// pretty much every UTF-8 character.
func getURLEncodedName(name string) string {
// if object matches reserved string, no need to encode them
reservedNames := regexp.MustCompile("^[a-zA-Z0-9-_.~/]+$")
if reservedNames.MatchString(name) {
return name
}
var encodedName string
for _, s := range name {
if 'A' <= s && s <= 'Z' || 'a' <= s && s <= 'z' || '0' <= s && s <= '9' { // §2.3 Unreserved characters (mark)
encodedName = encodedName + string(s)
continue
}
switch s {
case '-', '_', '.', '~', '/': // §2.3 Unreserved characters (mark)
encodedName = encodedName + string(s)
continue
default:
len := utf8.RuneLen(s)
if len < 0 {
return name
}
u := make([]byte, len)
utf8.EncodeRune(u, s)
for _, r := range u {
hex := hex.EncodeToString([]byte{r})
encodedName = encodedName + "%" + strings.ToUpper(hex)
}
}
}
return encodedName
}