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633 lines
17 KiB
633 lines
17 KiB
9 years ago
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// mgo - MongoDB driver for Go
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//
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// Copyright (c) 2010-2012 - Gustavo Niemeyer <gustavo@niemeyer.net>
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// 1. Redistributions of source code must retain the above copyright notice, this
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// list of conditions and the following disclaimer.
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// 2. Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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// ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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package mgo
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import (
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"errors"
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"fmt"
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"net"
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"sync"
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"time"
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"gopkg.in/mgo.v2/bson"
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)
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// ---------------------------------------------------------------------------
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// Mongo cluster encapsulation.
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//
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// A cluster enables the communication with one or more servers participating
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// in a mongo cluster. This works with individual servers, a replica set,
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// a replica pair, one or multiple mongos routers, etc.
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type mongoCluster struct {
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sync.RWMutex
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serverSynced sync.Cond
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userSeeds []string
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dynaSeeds []string
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servers mongoServers
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masters mongoServers
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references int
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syncing bool
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direct bool
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failFast bool
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syncCount uint
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setName string
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cachedIndex map[string]bool
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sync chan bool
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dial dialer
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}
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func newCluster(userSeeds []string, direct, failFast bool, dial dialer, setName string) *mongoCluster {
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cluster := &mongoCluster{
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userSeeds: userSeeds,
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references: 1,
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direct: direct,
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failFast: failFast,
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dial: dial,
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setName: setName,
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}
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cluster.serverSynced.L = cluster.RWMutex.RLocker()
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cluster.sync = make(chan bool, 1)
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stats.cluster(+1)
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go cluster.syncServersLoop()
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return cluster
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}
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// Acquire increases the reference count for the cluster.
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func (cluster *mongoCluster) Acquire() {
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cluster.Lock()
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cluster.references++
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debugf("Cluster %p acquired (refs=%d)", cluster, cluster.references)
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cluster.Unlock()
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}
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// Release decreases the reference count for the cluster. Once
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// it reaches zero, all servers will be closed.
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func (cluster *mongoCluster) Release() {
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cluster.Lock()
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if cluster.references == 0 {
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panic("cluster.Release() with references == 0")
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}
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cluster.references--
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debugf("Cluster %p released (refs=%d)", cluster, cluster.references)
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if cluster.references == 0 {
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for _, server := range cluster.servers.Slice() {
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server.Close()
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}
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// Wake up the sync loop so it can die.
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cluster.syncServers()
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stats.cluster(-1)
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}
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cluster.Unlock()
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}
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func (cluster *mongoCluster) LiveServers() (servers []string) {
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cluster.RLock()
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for _, serv := range cluster.servers.Slice() {
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servers = append(servers, serv.Addr)
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}
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cluster.RUnlock()
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return servers
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}
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func (cluster *mongoCluster) removeServer(server *mongoServer) {
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cluster.Lock()
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cluster.masters.Remove(server)
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other := cluster.servers.Remove(server)
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cluster.Unlock()
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if other != nil {
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other.Close()
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log("Removed server ", server.Addr, " from cluster.")
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}
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server.Close()
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}
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type isMasterResult struct {
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IsMaster bool
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Secondary bool
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Primary string
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Hosts []string
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Passives []string
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Tags bson.D
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Msg string
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SetName string `bson:"setName"`
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MaxWireVersion int `bson:"maxWireVersion"`
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}
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func (cluster *mongoCluster) isMaster(socket *mongoSocket, result *isMasterResult) error {
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// Monotonic let's it talk to a slave and still hold the socket.
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session := newSession(Monotonic, cluster, 10*time.Second)
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session.setSocket(socket)
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err := session.Run("ismaster", result)
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session.Close()
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return err
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}
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type possibleTimeout interface {
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Timeout() bool
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}
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var syncSocketTimeout = 5 * time.Second
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func (cluster *mongoCluster) syncServer(server *mongoServer) (info *mongoServerInfo, hosts []string, err error) {
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var syncTimeout time.Duration
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if raceDetector {
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// This variable is only ever touched by tests.
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globalMutex.Lock()
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syncTimeout = syncSocketTimeout
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globalMutex.Unlock()
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} else {
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syncTimeout = syncSocketTimeout
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}
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addr := server.Addr
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log("SYNC Processing ", addr, "...")
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// Retry a few times to avoid knocking a server down for a hiccup.
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var result isMasterResult
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var tryerr error
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for retry := 0; ; retry++ {
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if retry == 3 || retry == 1 && cluster.failFast {
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return nil, nil, tryerr
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}
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if retry > 0 {
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// Don't abuse the server needlessly if there's something actually wrong.
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if err, ok := tryerr.(possibleTimeout); ok && err.Timeout() {
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// Give a chance for waiters to timeout as well.
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cluster.serverSynced.Broadcast()
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}
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time.Sleep(syncShortDelay)
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}
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// It's not clear what would be a good timeout here. Is it
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// better to wait longer or to retry?
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socket, _, err := server.AcquireSocket(0, syncTimeout)
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if err != nil {
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tryerr = err
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logf("SYNC Failed to get socket to %s: %v", addr, err)
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continue
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}
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err = cluster.isMaster(socket, &result)
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socket.Release()
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if err != nil {
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tryerr = err
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logf("SYNC Command 'ismaster' to %s failed: %v", addr, err)
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continue
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}
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debugf("SYNC Result of 'ismaster' from %s: %#v", addr, result)
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break
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}
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if cluster.setName != "" && result.SetName != cluster.setName {
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logf("SYNC Server %s is not a member of replica set %q", addr, cluster.setName)
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return nil, nil, fmt.Errorf("server %s is not a member of replica set %q", addr, cluster.setName)
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}
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if result.IsMaster {
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debugf("SYNC %s is a master.", addr)
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if !server.info.Master {
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// Made an incorrect assumption above, so fix stats.
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stats.conn(-1, false)
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stats.conn(+1, true)
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}
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} else if result.Secondary {
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debugf("SYNC %s is a slave.", addr)
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} else if cluster.direct {
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logf("SYNC %s in unknown state. Pretending it's a slave due to direct connection.", addr)
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} else {
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logf("SYNC %s is neither a master nor a slave.", addr)
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// Let stats track it as whatever was known before.
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return nil, nil, errors.New(addr + " is not a master nor slave")
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}
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info = &mongoServerInfo{
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Master: result.IsMaster,
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Mongos: result.Msg == "isdbgrid",
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Tags: result.Tags,
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SetName: result.SetName,
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MaxWireVersion: result.MaxWireVersion,
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}
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hosts = make([]string, 0, 1+len(result.Hosts)+len(result.Passives))
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if result.Primary != "" {
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// First in the list to speed up master discovery.
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hosts = append(hosts, result.Primary)
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}
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hosts = append(hosts, result.Hosts...)
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hosts = append(hosts, result.Passives...)
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debugf("SYNC %s knows about the following peers: %#v", addr, hosts)
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return info, hosts, nil
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}
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type syncKind bool
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const (
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completeSync syncKind = true
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partialSync syncKind = false
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)
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func (cluster *mongoCluster) addServer(server *mongoServer, info *mongoServerInfo, syncKind syncKind) {
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cluster.Lock()
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current := cluster.servers.Search(server.ResolvedAddr)
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if current == nil {
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if syncKind == partialSync {
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cluster.Unlock()
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server.Close()
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log("SYNC Discarding unknown server ", server.Addr, " due to partial sync.")
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return
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}
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cluster.servers.Add(server)
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if info.Master {
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cluster.masters.Add(server)
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log("SYNC Adding ", server.Addr, " to cluster as a master.")
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} else {
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log("SYNC Adding ", server.Addr, " to cluster as a slave.")
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}
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} else {
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if server != current {
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panic("addServer attempting to add duplicated server")
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}
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if server.Info().Master != info.Master {
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if info.Master {
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log("SYNC Server ", server.Addr, " is now a master.")
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cluster.masters.Add(server)
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} else {
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log("SYNC Server ", server.Addr, " is now a slave.")
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cluster.masters.Remove(server)
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}
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}
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}
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server.SetInfo(info)
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debugf("SYNC Broadcasting availability of server %s", server.Addr)
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cluster.serverSynced.Broadcast()
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cluster.Unlock()
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}
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func (cluster *mongoCluster) getKnownAddrs() []string {
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cluster.RLock()
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max := len(cluster.userSeeds) + len(cluster.dynaSeeds) + cluster.servers.Len()
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seen := make(map[string]bool, max)
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known := make([]string, 0, max)
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add := func(addr string) {
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if _, found := seen[addr]; !found {
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seen[addr] = true
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known = append(known, addr)
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}
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}
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for _, addr := range cluster.userSeeds {
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add(addr)
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}
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for _, addr := range cluster.dynaSeeds {
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add(addr)
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}
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for _, serv := range cluster.servers.Slice() {
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add(serv.Addr)
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}
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cluster.RUnlock()
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return known
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}
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// syncServers injects a value into the cluster.sync channel to force
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// an iteration of the syncServersLoop function.
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func (cluster *mongoCluster) syncServers() {
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select {
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case cluster.sync <- true:
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default:
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}
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}
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// How long to wait for a checkup of the cluster topology if nothing
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// else kicks a synchronization before that.
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const syncServersDelay = 30 * time.Second
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const syncShortDelay = 500 * time.Millisecond
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// syncServersLoop loops while the cluster is alive to keep its idea of
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// the server topology up-to-date. It must be called just once from
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// newCluster. The loop iterates once syncServersDelay has passed, or
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// if somebody injects a value into the cluster.sync channel to force a
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// synchronization. A loop iteration will contact all servers in
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// parallel, ask them about known peers and their own role within the
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// cluster, and then attempt to do the same with all the peers
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// retrieved.
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func (cluster *mongoCluster) syncServersLoop() {
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for {
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debugf("SYNC Cluster %p is starting a sync loop iteration.", cluster)
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cluster.Lock()
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if cluster.references == 0 {
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cluster.Unlock()
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break
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}
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cluster.references++ // Keep alive while syncing.
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direct := cluster.direct
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cluster.Unlock()
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cluster.syncServersIteration(direct)
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// We just synchronized, so consume any outstanding requests.
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select {
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case <-cluster.sync:
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default:
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}
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cluster.Release()
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// Hold off before allowing another sync. No point in
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// burning CPU looking for down servers.
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if !cluster.failFast {
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time.Sleep(syncShortDelay)
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}
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cluster.Lock()
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if cluster.references == 0 {
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cluster.Unlock()
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break
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}
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cluster.syncCount++
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// Poke all waiters so they have a chance to timeout or
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// restart syncing if they wish to.
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cluster.serverSynced.Broadcast()
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// Check if we have to restart immediately either way.
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restart := !direct && cluster.masters.Empty() || cluster.servers.Empty()
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cluster.Unlock()
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if restart {
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log("SYNC No masters found. Will synchronize again.")
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time.Sleep(syncShortDelay)
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continue
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}
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debugf("SYNC Cluster %p waiting for next requested or scheduled sync.", cluster)
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// Hold off until somebody explicitly requests a synchronization
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// or it's time to check for a cluster topology change again.
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select {
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case <-cluster.sync:
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case <-time.After(syncServersDelay):
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}
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}
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debugf("SYNC Cluster %p is stopping its sync loop.", cluster)
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}
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func (cluster *mongoCluster) server(addr string, tcpaddr *net.TCPAddr) *mongoServer {
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cluster.RLock()
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server := cluster.servers.Search(tcpaddr.String())
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cluster.RUnlock()
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if server != nil {
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return server
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}
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return newServer(addr, tcpaddr, cluster.sync, cluster.dial)
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}
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func resolveAddr(addr string) (*net.TCPAddr, error) {
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// This hack allows having a timeout on resolution.
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conn, err := net.DialTimeout("udp4", addr, 10*time.Second)
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if err != nil {
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log("SYNC Failed to resolve server address: ", addr)
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return nil, errors.New("failed to resolve server address: " + addr)
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}
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tcpaddr := (*net.TCPAddr)(conn.RemoteAddr().(*net.UDPAddr))
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conn.Close()
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if tcpaddr.String() != addr {
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debug("SYNC Address ", addr, " resolved as ", tcpaddr.String())
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}
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return tcpaddr, nil
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}
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type pendingAdd struct {
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server *mongoServer
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info *mongoServerInfo
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}
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func (cluster *mongoCluster) syncServersIteration(direct bool) {
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log("SYNC Starting full topology synchronization...")
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var wg sync.WaitGroup
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var m sync.Mutex
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notYetAdded := make(map[string]pendingAdd)
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addIfFound := make(map[string]bool)
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seen := make(map[string]bool)
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syncKind := partialSync
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var spawnSync func(addr string, byMaster bool)
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spawnSync = func(addr string, byMaster bool) {
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wg.Add(1)
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go func() {
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defer wg.Done()
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tcpaddr, err := resolveAddr(addr)
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if err != nil {
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log("SYNC Failed to start sync of ", addr, ": ", err.Error())
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return
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}
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resolvedAddr := tcpaddr.String()
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m.Lock()
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if byMaster {
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||
|
if pending, ok := notYetAdded[resolvedAddr]; ok {
|
||
|
delete(notYetAdded, resolvedAddr)
|
||
|
m.Unlock()
|
||
|
cluster.addServer(pending.server, pending.info, completeSync)
|
||
|
return
|
||
|
}
|
||
|
addIfFound[resolvedAddr] = true
|
||
|
}
|
||
|
if seen[resolvedAddr] {
|
||
|
m.Unlock()
|
||
|
return
|
||
|
}
|
||
|
seen[resolvedAddr] = true
|
||
|
m.Unlock()
|
||
|
|
||
|
server := cluster.server(addr, tcpaddr)
|
||
|
info, hosts, err := cluster.syncServer(server)
|
||
|
if err != nil {
|
||
|
cluster.removeServer(server)
|
||
|
return
|
||
|
}
|
||
|
|
||
|
m.Lock()
|
||
|
add := direct || info.Master || addIfFound[resolvedAddr]
|
||
|
if add {
|
||
|
syncKind = completeSync
|
||
|
} else {
|
||
|
notYetAdded[resolvedAddr] = pendingAdd{server, info}
|
||
|
}
|
||
|
m.Unlock()
|
||
|
if add {
|
||
|
cluster.addServer(server, info, completeSync)
|
||
|
}
|
||
|
if !direct {
|
||
|
for _, addr := range hosts {
|
||
|
spawnSync(addr, info.Master)
|
||
|
}
|
||
|
}
|
||
|
}()
|
||
|
}
|
||
|
|
||
|
knownAddrs := cluster.getKnownAddrs()
|
||
|
for _, addr := range knownAddrs {
|
||
|
spawnSync(addr, false)
|
||
|
}
|
||
|
wg.Wait()
|
||
|
|
||
|
if syncKind == completeSync {
|
||
|
logf("SYNC Synchronization was complete (got data from primary).")
|
||
|
for _, pending := range notYetAdded {
|
||
|
cluster.removeServer(pending.server)
|
||
|
}
|
||
|
} else {
|
||
|
logf("SYNC Synchronization was partial (cannot talk to primary).")
|
||
|
for _, pending := range notYetAdded {
|
||
|
cluster.addServer(pending.server, pending.info, partialSync)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
cluster.Lock()
|
||
|
ml := cluster.masters.Len()
|
||
|
logf("SYNC Synchronization completed: %d master(s) and %d slave(s) alive.", ml, cluster.servers.Len()-ml)
|
||
|
|
||
|
// Update dynamic seeds, but only if we have any good servers. Otherwise,
|
||
|
// leave them alone for better chances of a successful sync in the future.
|
||
|
if syncKind == completeSync {
|
||
|
dynaSeeds := make([]string, cluster.servers.Len())
|
||
|
for i, server := range cluster.servers.Slice() {
|
||
|
dynaSeeds[i] = server.Addr
|
||
|
}
|
||
|
cluster.dynaSeeds = dynaSeeds
|
||
|
debugf("SYNC New dynamic seeds: %#v\n", dynaSeeds)
|
||
|
}
|
||
|
cluster.Unlock()
|
||
|
}
|
||
|
|
||
|
// AcquireSocket returns a socket to a server in the cluster. If slaveOk is
|
||
|
// true, it will attempt to return a socket to a slave server. If it is
|
||
|
// false, the socket will necessarily be to a master server.
|
||
|
func (cluster *mongoCluster) AcquireSocket(slaveOk bool, syncTimeout time.Duration, socketTimeout time.Duration, serverTags []bson.D, poolLimit int) (s *mongoSocket, err error) {
|
||
|
var started time.Time
|
||
|
var syncCount uint
|
||
|
warnedLimit := false
|
||
|
for {
|
||
|
cluster.RLock()
|
||
|
for {
|
||
|
ml := cluster.masters.Len()
|
||
|
sl := cluster.servers.Len()
|
||
|
debugf("Cluster has %d known masters and %d known slaves.", ml, sl-ml)
|
||
|
if ml > 0 || slaveOk && sl > 0 {
|
||
|
break
|
||
|
}
|
||
|
if started.IsZero() {
|
||
|
// Initialize after fast path above.
|
||
|
started = time.Now()
|
||
|
syncCount = cluster.syncCount
|
||
|
} else if syncTimeout != 0 && started.Before(time.Now().Add(-syncTimeout)) || cluster.failFast && cluster.syncCount != syncCount {
|
||
|
cluster.RUnlock()
|
||
|
return nil, errors.New("no reachable servers")
|
||
|
}
|
||
|
log("Waiting for servers to synchronize...")
|
||
|
cluster.syncServers()
|
||
|
|
||
|
// Remember: this will release and reacquire the lock.
|
||
|
cluster.serverSynced.Wait()
|
||
|
}
|
||
|
|
||
|
var server *mongoServer
|
||
|
if slaveOk {
|
||
|
server = cluster.servers.BestFit(serverTags)
|
||
|
} else {
|
||
|
server = cluster.masters.BestFit(nil)
|
||
|
}
|
||
|
cluster.RUnlock()
|
||
|
|
||
|
if server == nil {
|
||
|
// Must have failed the requested tags. Sleep to avoid spinning.
|
||
|
time.Sleep(1e8)
|
||
|
continue
|
||
|
}
|
||
|
|
||
|
s, abended, err := server.AcquireSocket(poolLimit, socketTimeout)
|
||
|
if err == errPoolLimit {
|
||
|
if !warnedLimit {
|
||
|
warnedLimit = true
|
||
|
log("WARNING: Per-server connection limit reached.")
|
||
|
}
|
||
|
time.Sleep(100 * time.Millisecond)
|
||
|
continue
|
||
|
}
|
||
|
if err != nil {
|
||
|
cluster.removeServer(server)
|
||
|
cluster.syncServers()
|
||
|
continue
|
||
|
}
|
||
|
if abended && !slaveOk {
|
||
|
var result isMasterResult
|
||
|
err := cluster.isMaster(s, &result)
|
||
|
if err != nil || !result.IsMaster {
|
||
|
logf("Cannot confirm server %s as master (%v)", server.Addr, err)
|
||
|
s.Release()
|
||
|
cluster.syncServers()
|
||
|
time.Sleep(100 * time.Millisecond)
|
||
|
continue
|
||
|
}
|
||
|
}
|
||
|
return s, nil
|
||
|
}
|
||
|
panic("unreached")
|
||
|
}
|
||
|
|
||
|
func (cluster *mongoCluster) CacheIndex(cacheKey string, exists bool) {
|
||
|
cluster.Lock()
|
||
|
if cluster.cachedIndex == nil {
|
||
|
cluster.cachedIndex = make(map[string]bool)
|
||
|
}
|
||
|
if exists {
|
||
|
cluster.cachedIndex[cacheKey] = true
|
||
|
} else {
|
||
|
delete(cluster.cachedIndex, cacheKey)
|
||
|
}
|
||
|
cluster.Unlock()
|
||
|
}
|
||
|
|
||
|
func (cluster *mongoCluster) HasCachedIndex(cacheKey string) (result bool) {
|
||
|
cluster.RLock()
|
||
|
if cluster.cachedIndex != nil {
|
||
|
result = cluster.cachedIndex[cacheKey]
|
||
|
}
|
||
|
cluster.RUnlock()
|
||
|
return
|
||
|
}
|
||
|
|
||
|
func (cluster *mongoCluster) ResetIndexCache() {
|
||
|
cluster.Lock()
|
||
|
cluster.cachedIndex = make(map[string]bool)
|
||
|
cluster.Unlock()
|
||
|
}
|