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minio/vendor/gopkg.in/olivere/elastic.v5/search_queries_fsq.go

173 lines
4.7 KiB

// Copyright 2012-present Oliver Eilhard. All rights reserved.
// Use of this source code is governed by a MIT-license.
// See http://olivere.mit-license.org/license.txt for details.
package elastic
// FunctionScoreQuery allows you to modify the score of documents that
// are retrieved by a query. This can be useful if, for example,
// a score function is computationally expensive and it is sufficient
// to compute the score on a filtered set of documents.
//
// For more details, see
// https://www.elastic.co/guide/en/elasticsearch/reference/5.2/query-dsl-function-score-query.html
type FunctionScoreQuery struct {
query Query
filter Query
boost *float64
maxBoost *float64
scoreMode string
boostMode string
filters []Query
scoreFuncs []ScoreFunction
minScore *float64
weight *float64
}
// NewFunctionScoreQuery creates and initializes a new function score query.
func NewFunctionScoreQuery() *FunctionScoreQuery {
return &FunctionScoreQuery{
filters: make([]Query, 0),
scoreFuncs: make([]ScoreFunction, 0),
}
}
// Query sets the query for the function score query.
func (q *FunctionScoreQuery) Query(query Query) *FunctionScoreQuery {
q.query = query
q.filter = nil
return q
}
// Filter sets the filter for the function score query.
func (q *FunctionScoreQuery) Filter(filter Query) *FunctionScoreQuery {
q.query = nil
q.filter = filter
return q
}
// Add adds a score function that will execute on all the documents
// matching the filter.
func (q *FunctionScoreQuery) Add(filter Query, scoreFunc ScoreFunction) *FunctionScoreQuery {
q.filters = append(q.filters, filter)
q.scoreFuncs = append(q.scoreFuncs, scoreFunc)
return q
}
// AddScoreFunc adds a score function that will execute the function on all documents.
func (q *FunctionScoreQuery) AddScoreFunc(scoreFunc ScoreFunction) *FunctionScoreQuery {
q.filters = append(q.filters, nil)
q.scoreFuncs = append(q.scoreFuncs, scoreFunc)
return q
}
// ScoreMode defines how results of individual score functions will be aggregated.
// Can be first, avg, max, sum, min, or multiply.
func (q *FunctionScoreQuery) ScoreMode(scoreMode string) *FunctionScoreQuery {
q.scoreMode = scoreMode
return q
}
// BoostMode defines how the combined result of score functions will
// influence the final score together with the sub query score.
func (q *FunctionScoreQuery) BoostMode(boostMode string) *FunctionScoreQuery {
q.boostMode = boostMode
return q
}
// MaxBoost is the maximum boost that will be applied by function score.
func (q *FunctionScoreQuery) MaxBoost(maxBoost float64) *FunctionScoreQuery {
q.maxBoost = &maxBoost
return q
}
// Boost sets the boost for this query. Documents matching this query will
// (in addition to the normal weightings) have their score multiplied by the
// boost provided.
func (q *FunctionScoreQuery) Boost(boost float64) *FunctionScoreQuery {
q.boost = &boost
return q
}
// MinScore sets the minimum score.
func (q *FunctionScoreQuery) MinScore(minScore float64) *FunctionScoreQuery {
q.minScore = &minScore
return q
}
// Source returns JSON for the function score query.
func (q *FunctionScoreQuery) Source() (interface{}, error) {
source := make(map[string]interface{})
query := make(map[string]interface{})
source["function_score"] = query
if q.query != nil {
src, err := q.query.Source()
if err != nil {
return nil, err
}
query["query"] = src
} else if q.filter != nil {
src, err := q.filter.Source()
if err != nil {
return nil, err
}
query["filter"] = src
}
if len(q.filters) == 1 && q.filters[0] == nil {
// Weight needs to be serialized on this level.
if weight := q.scoreFuncs[0].GetWeight(); weight != nil {
query["weight"] = weight
}
// Serialize the score function
src, err := q.scoreFuncs[0].Source()
if err != nil {
return nil, err
}
query[q.scoreFuncs[0].Name()] = src
} else {
funcs := make([]interface{}, len(q.filters))
for i, filter := range q.filters {
hsh := make(map[string]interface{})
if filter != nil {
src, err := filter.Source()
if err != nil {
return nil, err
}
hsh["filter"] = src
}
// Weight needs to be serialized on this level.
if weight := q.scoreFuncs[i].GetWeight(); weight != nil {
hsh["weight"] = weight
}
// Serialize the score function
src, err := q.scoreFuncs[i].Source()
if err != nil {
return nil, err
}
hsh[q.scoreFuncs[i].Name()] = src
funcs[i] = hsh
}
query["functions"] = funcs
}
if q.scoreMode != "" {
query["score_mode"] = q.scoreMode
}
if q.boostMode != "" {
query["boost_mode"] = q.boostMode
}
if q.maxBoost != nil {
query["max_boost"] = *q.maxBoost
}
if q.boost != nil {
query["boost"] = *q.boost
}
if q.minScore != nil {
query["min_score"] = *q.minScore
}
return source, nil
}